⭕ InfiniteCrops ⭐ Custom Crops Farming

NULLED MC PLUGIN ⭕ InfiniteCrops ⭐ Custom Crops Farming 1.7.6

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- Source: https://www.spigotmc.org/resources/⭕-infinitecrops-⭐-custom-crops-farming-plugin-⭐-280-free-textures-⭐-shop-gui-⭐-sprinklers-⭐-greenho.122148/
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Spoiler: ⊙ 25 Custom Crops — 5 Qualities, Season Rules & Custom Seeds
Custom Vegetation

25 fully custom crops, each with its own multi-stage growth cycle and unique textured seeds.

5 Harvest Qualities — Regular, Silver Star, Gold Star, Amethyst Star, or Rotten. Quality is influenced by fertilizers, soil quality, water level, and growing environment.
Growth Stages — Crops progress through visual stages: Seedling → Growing → Flowering → Maturing → Almost Matured → Matured. Each stage renders its own custom texture.
Season & Temperature Rules — Every crop is configured with allowed seasons and preferred temperature ranges. Planting the wrong crop in the wrong season is blocked outright — unless it's inside a greenhouse. Temperature growth factor adds bonus or penalty growth points based on the environment (configurable brackets, e.g. 40°+ = big bonus, 0° = growth penalty).
Require Tool — Individual crops can require a specific harvesting tool, adding progression depth.
Easy Harvesting — Configurable: send harvested items straight to inventory instead of dropping on the ground.
Rain Watering — Crops receive water from rain automatically. Water increase per rain tick is configurable.
Custom Seeds — Each crop has its own textured seed with season planting info in the lore.
Fully Configurable — Growth time, drop tables, quality chances, season restrictions, loot tables per star tier — all in crops.yml.

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Spoiler: ⊙ 280+ Free Textures — Zero-Setup Resource Pack

Spoiler: ⊙ Built-in Shop GUI — Buy, Sell & Sell-All

Spoiler: ⊙ Power Grid — Build an Energy Network Across Your Farm

Spoiler: ⊙ Farming Minions — Automated Harvesting & Watering Robots

Spoiler: ⊙ 3-Tier Sprinklers — Automated Crop Watering

Spoiler: ⊙ Watering Cans & Water Tanks — The Manual Path
Manual Watering System

3 Watering Cans (Copper → Golden → Diamond):

Range — Copper: 2×2, Golden: 3×2, Diamond: wider. Horizontal and vertical range per tier.
Accuracy — Each can has an accuracy value (Copper: 0.3, Golden: 0.7). Determines how much of the water-per-crop actually reaches the crop. Skill-based depth.
Water Capacity — Copper: 1000ml, Golden: 2000ml. Must refill at water sources. Shown in item lore.
Random Additives — Each watering action rolls a random bonus between configured min/max values. Adds variance.
Craftable — Each tier has its own shaped recipe, configurable.
Gradual Fill — Configurable fill tick time and rate. Not instant.

3 Water Tanks (Iron → Gold → Diamond):
Portable Storage — Iron: 5000ml, Gold: 8000ml, Diamond: more. Store water and supply sprinklers.
Visual Fill Stages — Each tank has multiple textures as it fills/empties.
Bucket Mode — Optionally use tanks as water buckets in crafting and placement (configurable).
Craftable — Each tier has its own shaped recipe.

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Spoiler: ⊙ 12 Harvesting Tools — 5 Chance-Based Abilities
Custom Harvesting Tools

12 tools with custom textures and crop-specific harvesting. Each tool declares which crops, bushes, and money trees it can harvest — shown in its item lore.

Default Tools: Wheat Iron Harvester, Pruning Shears, Fruit Picker, Root Puller, Corn Husker, Vegetable Knife, Hop Harvester, Enchanted Sickle, Gem Clipper, Geologist Trowel, Golden Pruning Shears, Fortune Cultivator.

5 Abilities (configurable in abilities.yml):
Currency Increaser — 20-50% trigger chance. Multiplies currency reward up to 3.0×.
Precise Cutting — 15-40% trigger chance. Advances crop up to 3 stages on replant.
Transmutation — 1-15% trigger chance. Converts harvest into different materials.
Fortune Increaser — 20-40% trigger chance. Multiplies item drops up to 2.0×.
Multiplication — 15-30% trigger chance. Multiplies yields up to 2.5×.

Durability — Configurable uses per tool. Tracked in item lore.
Auto-Lore — Harvestable crops and equipped abilities are auto-listed in the tool's lore.
Works on Everything — Tools work on crops, bushes, and money trees. Abilities apply to all three.

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Spoiler: ⊙ 18 Fertilizers — 6 Types × 3 Grades
Fertilizer System

6 types, 3 quality grades each (Basic → High → Deluxe) — 18 fertilizers total:

Quality Increaser — Boosts chance of Silver/Gold/Amethyst Star harvest.
Retain Water — Soil holds moisture longer, less watering needed.
Soil Quality — Directly upgrades soil quality level.
Speed Grow — Adds bonus growth points. Configurable min/max range.
Stage Increase — Chance to skip growth stages entirely. Configurable skip range.
Yield Increase — More items per harvest. Configurable min/max extra drops.

Max Applications — Configurable cap per crop.
Chance-Based — Effects trigger on a configurable % chance.
Craftable — Optional shaped recipes per fertilizer.
Custom Textured — Every one has its own texture.

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Spoiler: ⊙ 3-Tier Greenhouses — Year-Round Farming in Any Biome
Author
HoàngSaLàCủaVN
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