Did it hit - Trace Detection Plugin

UNREAL ASSET UNREAL PLUGIN Did it hit - Trace Detection Plugin v4.27

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Potentially Outdated? (3+ Months)
Supported UE versions
4.27, 5.0+
Potentially Outdated: This resource hasn't been updated in over 3 months. Since base platforms and games update frequently, older files may experience compatibility issues. Please verify the supported versions and check the discussion tab or official sources first. If the resource no longer works, consider requesting an update from the author.
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When using the default overlapping detection methods, even with colliders, if the speed or the animation is too fast, the intended collision can be skipped entirely.

This is the case for small bullets against thin targets or weapon swinging animations that are too fast or scattered.

This system allows you to trace between positions and determine if something was hit.

The difference between this and the free plugin is that this actually comes with a complete set of parameters to use with cross-linking tracing methods. This means you will have less chances of missing the target.

The difference between this and the blueprint plugin is performance. This can be used extensively on multiple objects whereas with blueprints, it's way more costly and limited.
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