DirectExcel

UNREAL ASSET UNREAL PLUGIN DirectExcel v5.5

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Potentially Outdated? (3+ Months)
Supported UE versions
5.5+
Potentially Outdated: This resource hasn't been updated in over 3 months. Since base platforms and games update frequently, older files may experience compatibility issues. Please verify the supported versions and check the discussion tab or official sources first. If the resource no longer works, consider requesting an update from the author.
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Preview:

ExampleProject: https://github.com/fjz13/DirectExcelExample

Include C++ Source!

Easy to port to other platforms!

This plugin provides you with Blueprints and C++ to read & write Excel.xslx file data directly.

Unlike UE has to import CSV as datatables to use excel data, it's super convenient to read excel sheets directly. Pushing a bit further, it's more efficient to sync excel data to UE automatically whenever excel file changed.

Features:

  • Read/Write Excel file
  • Read/Add/Remove/Copy excel sheets
  • Get/Set cell's value
  • Supported Types: bool, int, float, string, date
  • Watching excel file changed to notify events to reload game logic
  • Easy to use. >100 Blueprint nodes.
  • Read and write excel cell's appearance, like font, format...
  • Use whole excel file as Data Registry source
  • Read row items as a Struct item
Supported Platforms: Win64, Android, Mac, IOS

Example Project: https://github.com/fjz13/DirectExcelExample

Excel format:

  • Excel-style Workbook
  • LibreOffice-style Workbook
  • Numbers-style Workbook
  • Encrypted Workbook (Excel 2007-2010)
  • Encrypted Workbook (Excel 2013-2016)
  • Document Properties
  • Numeric Cell Values
  • Inline String Cell Values
  • Shared String Cell Values
  • Shared String Text Run Formatting (e.g. varied fonts within a cell)
  • Comments
Feel free to tell me([email protected]) which features you need, they'll be added soon.
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