EcoCrates is a super-versatile plugin that removes the headache from dealing with crates.
Engaging crate experience
EcoCrates allows you to create exciting crate openings with animated rolls, rerolls, holograms, and particles. Turn simple rewards into something players enjoy interacting with again and again.
Custom items & rewards
EcoCrates supports custom items and advanced rewards, allowing you to create unique loot for your players. From rare drops to exclusive items, you have full control over what players can win.
Physical & virtual keys
EcoCrates supports both physical and virtual keys. Drop them in-game, reward them through gameplay, or sell them in your store to fit your server’s progression and monetisation.
Shared keys
Use the same key across multiple crates. Create crate tiers, rotations, or grouped rewards without needing separate keys for each crate.
Fully configurable
Everything about your crates is configurable. Customize rewards, chances, animations, GUIs, sounds, and more. EcoCrates is fully config-driven.
Built for monetisation
EcoCrates is designed to increase engagement and revenue. Boost chances, run limited-time crates, and broadcast big wins in chat to create hype across your server.
EcoCrates is powered by libreforge, the most powerful effects system ever put into a plugin.
You can create anything you want without ever knowing how to code. The effects system contains over 200 effects, over 100 conditions, over 100 triggers, and an infinite number of configs.
The Most Integrations
When combined with the incredible capabilities of our plugin engine, eco, the libreforge effects system has more external plugin integrations than any other plugin ever released. Custom items, anticheats, protection/claim plugins, custom mobs, holograms - you name it, we support it.
Mathematical Expressions with Placeholders
Everywhere you can put in a number, you can put in a mathematical expression and use placeholders in it. Want to make a player's mining speed dependent on their y level? How about making their damage related to their economy balance? Any idea you have, no matter how insane, we support.
Animations and Particles
The effects system has native animation and particle systems so you can make your configs feel more reactive and alive. Visual and auditory feedback are just one effect away, allowing your creations to have a high budget feel without any of the cost.
Open-Source with Developer API
For developers and more advanced users, our effects system is completely open-source and extensible. Create your own effects, conditions, filters, slots, mutators, animations - if you've got custom plugins you want to hook up, you can do it with ease.
Customise Everything
Unlike other effect systems which lock you to simply mixing and matching effects and triggers, you'll be able to change literally every aspect to your liking. Blacklist and whitelist blocks, entities, items, and more, change messages, add cooldowns, delays, repeats, costs - you'll be blown away by how much you can make.
Persistent Variables
You can store data for players or for the server to use in effects or just to store in your database. You can create full currencies, mana systems, and anything else just by setting up the right effects. What's more, you can also store data inside item NBT, and we also include a full built-in item levelling system that you can customise to your liking.
Custom Placeholders and Macros
If you're worried about repeating yourself when making complex effect systems, we include full systems to make your own placeholders (fully integrated with PlaceholderAPI) and macros through our effect chain and effect argument systems. Even though all configs are written entirely in YAML with no special syntax, you can create entire programming systems without cluttering up your configs.
Powerful Custom Commands
Create commands that go far beyond simple execution — every command is backed by the full effects system, meaning you can run powerful and complex effect chains. Use them anywhere, and combine them with conditions to control exactly when and how they run, who can use them, and what happens in different scenarios — giving you complete freedom to build anything from simple utilities to complex, fully dynamic systems.