FactionWars [1.7.5-1.15] [CTF/KOTH/TDM/BLITZ/HALO] [Towny/Factions(X)/Kingdoms]

NULLED MC PLUGIN FactionWars [1.7.5-1.15] [CTF/KOTH/TDM/BLITZ/HALO] [Towny/Factions(X)/Kingdoms] 4.6.4

No permission to download

[IMG]
[IMG]

[IMG]


[IMG]

This plugin was originally an addon to the Factions plugin. However, over time it has become a fully fledged war plugin with multiple gamemodes supporting a wide range of team plugins. There are 5 different fully customizable gamemodes! It includes rewards, statistics with leaderboards, titles, kits, holograms, advanced menus and more!



=> All the info and documentation is available here <=
THE NEW COMMAND IS NOW /war, and not /f war. You may choose a different command in the config.



Gamemodes
There are currently 5 gamemode types:​

  • Blitz: Blitz is a simple gamemode where each player starts with a configurable amount of lives. Each time he dies, he loses one life. If he runs out of lives (reaches 0 lives) he is out of the game. Last team with a player alive wins.​
  • Capture the flag: Each team has a set of flags. The goal is to take the other team's flags (simply get within a certain range from them) and take them to a return location on the opposing team's base. When a player dies, he loses all flags he's currently carrying/taking to his base. First team to capture all of the other team's flags wins.​
  • King of the hill: There are (or at least there should be) multiple hill locations. A hill is a structure made of a 3x3 square of gold blocks with a beacon on top, in the middle. At any time there is only one active hill. After a team conquers a hill, they start getting points for each second that they manage to hold it. The opposing team may then contest the hill to stop this. The first team to reach a configurable amount of points wins.​
  • Team deathmatch: Despite the name, only kills are counted. Each time a player kills another player from the opposing team, their score goes up by one. At the end of the timer, the team with the most kills wins.​
  • Halo: This gamemode is inspired by the game HALO, and is similar to CTF. Each team has a single flag, and they have to capture the other team's flag (take it from the other team's base and bring it to their own base) a set amount of times to win.​
[IMG]
Kits

Gamemode - King of the Hill


[IMG]

  • Many different gamemodes​
  • Many different team plugins supported​
  • Betting system​
  • War system​
  • GUI menu to choose players taking part in the war​
  • All messages configurable​
  • Stats​
  • Sub command built into faction's /f command​
Spoiler: And many many more
[IMG]

Contact me if you'd like another plugin supported!
Author
Administrator
First release
Last update

Ratings

0.00 star(s) 0 ratings

Latest Updates

  1. 4.6.4

    4.6.4
  2. 4.6.4

    4.6.4
  3. 4.6.3

    4.6.3
Back
Top