FactionWars [1.7.5-1.15] [CTF/KOTH/TDM/BLITZ/HALO] [Towny/Factions(X)/Kingdoms]

NULLED MC PLUGIN FactionWars [1.7.5-1.15] [CTF/KOTH/TDM/BLITZ/HALO] [Towny/Factions(X)/Kingdoms] 4.6.4

Upgrade or register to download
Potentially Outdated? (3+ Months)
Potentially Outdated: This resource hasn't been updated in over 3 months. Since base platforms and games update frequently, older files may experience compatibility issues. Please verify the supported versions and check the discussion tab or official sources first. If the resource no longer works, consider requesting an update from the author.

[IMG]
[IMG]

[IMG]


[IMG]

This plugin was originally an addon to the Factions plugin. However, over time it has become a fully fledged war plugin with multiple gamemodes supporting a wide range of team plugins. There are 5 different fully customizable gamemodes! It includes rewards, statistics with leaderboards, titles, kits, holograms, advanced menus and more!



=> All the info and documentation is available here <=
THE NEW COMMAND IS NOW /war, and not /f war. You may choose a different command in the config.



Gamemodes
There are currently 5 gamemode types:​

  • Blitz: Blitz is a simple gamemode where each player starts with a configurable amount of lives. Each time he dies, he loses one life. If he runs out of lives (reaches 0 lives) he is out of the game. Last team with a player alive wins.​
  • Capture the flag: Each team has a set of flags. The goal is to take the other team's flags (simply get within a certain range from them) and take them to a return location on the opposing team's base. When a player dies, he loses all flags he's currently carrying/taking to his base. First team to capture all of the other team's flags wins.​
  • King of the hill: There are (or at least there should be) multiple hill locations. A hill is a structure made of a 3x3 square of gold blocks with a beacon on top, in the middle. At any time there is only one active hill. After a team conquers a hill, they start getting points for each second that they manage to hold it. The opposing team may then contest the hill to stop this. The first team to reach a configurable amount of points wins.​
  • Team deathmatch: Despite the name, only kills are counted. Each time a player kills another player from the opposing team, their score goes up by one. At the end of the timer, the team with the most kills wins.​
  • Halo: This gamemode is inspired by the game HALO, and is similar to CTF. Each team has a single flag, and they have to capture the other team's flag (take it from the other team's base and bring it to their own base) a set amount of times to win.​
[IMG]
Kits

Gamemode - King of the Hill


[IMG]

  • Many different gamemodes​
  • Many different team plugins supported​
  • Betting system​
  • War system​
  • GUI menu to choose players taking part in the war​
  • All messages configurable​
  • Stats​
  • Sub command built into faction's /f command​
Spoiler: And many many more
[IMG]

Contact me if you'd like another plugin supported!
Author
Administrator
First release
Last update

Ratings

0.00 star(s) 0 ratings

Latest Updates

  1. 4.6.4

    4.6.4
  2. 4.6.4

    4.6.4
  3. 4.6.3

    4.6.3
Back
Top