Farm Limiter

NULLED MC PLUGIN Farm Limiter 1.5.3

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Native Minecraft Version:1.13Tested Minecraft Versions:
  • 1.7
  • 1.8
  • 1.9
  • 1.10
  • 1.11
  • 1.12
  • 1.13
  • 1.14
[IMG]

Description

Farm Limiter prevents players from making abnormal mob farms, limiting groups of near entities of the same type. This is a common issue on survival servers. Farm Limiter is able to limit mob farms, e.g.:
  • Friendly mob farms, counting hundreds of entities pushed into a very tight space.
  • One block wide automatic chicken farms, which generate a lot of lag.
  • Mob grinders with spawners, counting dozens of monsters when the players do not harvest them.
Features:
  • The plugin will search occasionally mob farms that are too big for the rules and remove exceeding mobs.
  • The plugin will give priority to entities with certain characteristics (tamed, named, saddled, etc.).
  • Option to completely ignore tamed entities.
  • Customizable rules, check interval and broadcast message.
  • You can disable all the rules and use the plugin manually, periodically using "/farms search" to list the biggest entity groups, and eventually remove them.

This is how Farm Limiter "sees" groups of entities, each color represents a different type (view from the top):
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Installation
  1. Stop the server
  2. Move FarmLimiter.jar to the plugins folder
  3. Start the server (to generate the configuration)
  4. Edit the configuration in /plugins/FarmLimiter/config.yml (read below)
  5. Run "/farms reload" to load the new configuration


Configuration
You can find everything in config.yml. The default configuration looks like this:
Spoiler: Default config.yml

check-interval: the amount of seconds between each check.
broadcast > enable: if you want to enable the broadcast message
broadcast > message: configure the broadcasted message. {amount} is the number of mobs despawned after the check.
broadcast > minimum: if the number of mobs despawned is below the minimum, the message will not be broadcasted.

rules: a list of rules, each one made of four parts. To make a new rule, it's recommanded to copy and paste another one, and then edit it. Don't forget to include the dash at the beginning of each rule!

Spoiler: How to configure rules

Commands & Permissions
The permission for all the commands is farmlimiter.admin

/farms reload

Reloads the plugin.

/farms check
Forces the plugin to check for mob farms. It tells the executor the amount of entities removed (even if it's not broadcasted).

/farms entities [world = current] [minTypeAmount = 10]
Lists all the entities grouped by type (including non-living ones) and sorted by amount in a single world.
[world] is world to check, yours by default.
[minTypeAmount] is the minimum amount of entities of a type to show up in the output.
/farms search <entityTypes> [distance = 5] [worlds = all]
Manually search for the biggest groups of the specified entity types.
<entityTypes> are the entity types to check, separated by a comma. Don't use spaces in between!
[distance] is the max distance between the entities, 5 by default.
[worlds] are the worlds to check, separated by a comma, all by default. Don't use spaces in between!


Developer API
The current API is pretty small: you can change which mobs are removed by the plugin, when the task is being run. The event is FarmLimitEvent.

Spoiler: Code example


Terms & conditions
This plugin works exactly as stated in the description. If you are unsure, feel free to ask before buying! By purchasing this resource, you accept and agree to the following terms:
  • The purchase is final, no refunds allowed.
  • You will not redistribute it.
  • A single purchase is valid for a single server or network (A BungeeCord server counts as one).
  • The plugin will be maintained as long as possible, but there is no guarantee that new features will be added.
Author
Haizivs
First release
Last update

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Latest Updates

  1. 1.5.3

    1.5.3
  2. 1.5.3

    1.5.3
  3. 1.5.2

    1.5.2
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