Features
Iris is a full featured generator, here is a detailed list of all the features currently supported.
- Support Spigot for 1.14 and up
- The Iris Overworld has over 100 biomes, 2,000 schematics & loads of detail. You can view the overworld project at https://github.com/IrisDimensions/overworld
- Parallel Chunk Generation + Per chunk multicore chunk gen. Iris takes multicore generation a step further for even more performance.
- Optimized Pregeneration allows Iris to pregenerate worlds even faster due to the order of generation & caching!
- Fully customizable dimensions with "projects". Make your own biomes, regions, schematics & decorations with ease.
- Iris has a "Studio" mode which allows you to design dimensions in schema supported json (autocomplete)
- No biome limits
- As you design your world, keep flying & see your changes hotload into the generator
- Iris cannot cascade, ever! It generates schematics (objects) in a separate region space (memory & storage) then writes only the cross-sections into generating chunks. It's called the Parallax Layer
- Fast biome finding with /iris goto
- Project downloading & generating from github
Iris is a fully featured terrain generator. Terrain features are specific to what Iris is capable of generating
- Unlimited 3D Biomes
- Cave Biomes
- Region Specific Shore, Ocean & Land Biomes
- Biome Spot & Ridge Overrides
- Total BlockState abstraction: Define block states fully, not just the types
- More than 50 noise generator types to choose from (when designing worlds) Simplex, Perlin, Cellular, Static, Fractal FBM to name a few
- A new type of interpolation, designed for Iris: STARCAST. Take a look here for more details. Bilinear, BiHermite, BiCubic, Starcast & Other tension variants included.
- 3D Noise Carving
- Per Biome noise generation with height-bound based interpolation for smoothness instead of raw noise interpolation.
- Schematics (Objects) up to 512 x 256 x 512 blocks
- Fully featured structure system which supports infinite structures
- Support for custom block states (custom block/resource packs)
- Deposit Generators (Used for ore gen usually). Make deposits of any type and size.
- Multi layered decorations (decorates caverns caves, under carvings)
- Dimensions
As mentioned above, you can create your own dimensions. Check out the documentation & get started making your own world types! You can also browse the templates provided by the Iris Team & community projects at https://github.com/IrisDimensions