Iris World Gen - The Dimension Engine

NULLED MC PLUGIN Iris World Gen - The Dimension Engine 2.4.3-1.19.3

No permission to download
8f0b9827c435f32018e196cb48c20624378dd7b2.png

Features
Iris is a full featured generator, here is a detailed list of all the features currently supported.
  • Support Spigot for 1.14 and up
  • The Iris Overworld has over 100 biomes, 2,000 schematics & loads of detail. You can view the overworld project at https://github.com/IrisDimensions/overworld
  • Parallel Chunk Generation + Per chunk multicore chunk gen. Iris takes multicore generation a step further for even more performance.
  • Optimized Pregeneration allows Iris to pregenerate worlds even faster due to the order of generation & caching!
  • Fully customizable dimensions with "projects". Make your own biomes, regions, schematics & decorations with ease.
    • Iris has a "Studio" mode which allows you to design dimensions in schema supported json (autocomplete)
    • No biome limits
    • As you design your world, keep flying & see your changes hotload into the generator
  • Iris cannot cascade, ever! It generates schematics (objects) in a separate region space (memory & storage) then writes only the cross-sections into generating chunks. It's called the Parallax Layer
  • Fast biome finding with /iris goto
  • Project downloading & generating from github
Terrain Features
Iris is a fully featured terrain generator. Terrain features are specific to what Iris is capable of generating
    • Unlimited 3D Biomes
    • Cave Biomes
    • Region Specific Shore, Ocean & Land Biomes
    • Biome Spot & Ridge Overrides
    • Total BlockState abstraction: Define block states fully, not just the types
    • More than 50 noise generator types to choose from (when designing worlds) Simplex, Perlin, Cellular, Static, Fractal FBM to name a few
    • A new type of interpolation, designed for Iris: STARCAST. Take a look here for more details. Bilinear, BiHermite, BiCubic, Starcast & Other tension variants included.
    • 3D Noise Carving
    • Per Biome noise generation with height-bound based interpolation for smoothness instead of raw noise interpolation.
    • Schematics (Objects) up to 512 x 256 x 512 blocks
    • Fully featured structure system which supports infinite structures
    • Support for custom block states (custom block/resource packs)
    • Deposit Generators (Used for ore gen usually). Make deposits of any type and size.
    • Multi layered decorations (decorates caverns caves, under carvings)
  • Dimensions
    As mentioned above, you can create your own dimensions. Check out the documentation & get started making your own world types! You can also browse the templates provided by the Iris Team & community projects at https://github.com/IrisDimensions



0b02e713e705dd1bbe16137d3c980cf84f8763c6.png
77f780c36ed00a5191c185d3951f4d160d400a20.png
d6d9af7d7e2440b1208804130477f203fdba7d57.png
Author
Administrator
First release
Last update

Ratings

0.00 star(s) 0 ratings

Latest Updates

  1. 2.4.3-1.19.3

    2.4.3-1.19.3
  2. 2.4.2-1.19.3

    2.4.2-1.19.3
  3. 2.3.13-1.19.3-hotfix

    2.3.13-1.19.3-hotfix
Back
Top