Tested Minecraft Versions:
This plugin allows you the ability to define "crate areas" where blocks broken in each defined "area" collectively contribute to a "reward counter".
Once this counter reaches the limit, the player broke the last block has a chance to get a reward.
You can define unlimited "areas" and even "reward tiers" that allow rewards / reward chances be based on the tier the player is in.
(great for giving better ranks better prizes or chances at prizes).
Rewards can both be items that are placed in the crate inventory when spawned, or commands that are executed by console when the reward crate is opened.
MineCrates optionally hooks into quite a few plugins by choice to offer support for defining "crate areas" based on things such as a "region" or "mine".
By default, "crate areas" are defined by world.
Everything related to customization is explained in the config.yml
Spoiler: Config.yml
/minecrates help - Help Message
/minecrates reload - Reload the config
- 1.9
- 1.10
- 1.11
- 1.12
This plugin allows you the ability to define "crate areas" where blocks broken in each defined "area" collectively contribute to a "reward counter".
Once this counter reaches the limit, the player broke the last block has a chance to get a reward.
You can define unlimited "areas" and even "reward tiers" that allow rewards / reward chances be based on the tier the player is in.
(great for giving better ranks better prizes or chances at prizes).
Rewards can both be items that are placed in the crate inventory when spawned, or commands that are executed by console when the reward crate is opened.
MineCrates optionally hooks into quite a few plugins by choice to offer support for defining "crate areas" based on things such as a "region" or "mine".
By default, "crate areas" are defined by world.
Everything related to customization is explained in the config.yml
Spoiler: Config.yml
/minecrates help - Help Message
/minecrates reload - Reload the config