Multitool Plus Pro [1.13-1.19]

NULLED MC PLUGIN Multitool Plus Pro [1.13-1.19] 3.5.15

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Multitool Plus lets you store all your tools in a single inventory slot with the help of an easy to use, external tool inventory.

New Update:
Multiarmour has now been added! Multiarmour will automatically switch between chestplate and elytra without the need of any effort on the player's side! Elytra and chestplate are also kept in a separate inventory.

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/multitool (/mt) => The base command

/mt open (/mt o) => Opens the multitool inventory
/mt wings (/mt w) => Opens the multi armour inventory

/mt toggle (/mt t) => Toggles the tool switching feature

/mt reload => Reloads the config.yml file

/mt migrate (old/database) => Migrates all tools from the regular version to the pro version. OR migrates all tools from the PlayerData.yml file to your database
NOTE: When migrating, make sure that no players leave or join the server (whitelist is ideal), and that no multitools are touched.

/mt togglewarning (/mt tw) => Toggles durability warnings for your tools.

/mt warningpercent int (/mt wp int)=> Set the durability percent to start showing warnings at.

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All these features are assuming the player's multitool inventory contains the required tools.

Interact With Block => tool switches to tool

Crouch + Swap Hands => equivalent of "/mt toggle"

Crouch + Right Click Block => switch tool to shears/hoe (if block being clicked supports shears/hoe)

Crouch + Right Click Entity => switch tool to shears (if entity can be sheared)

These features are assuming the players has the elytra and chestplate in their multiarmour inventory.

In air => Chestplate switches to elytra.

On ground => Elytra switches to chestplate

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Spoiler: Permissions

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Items can be put into their respective slots in the multitool inventory. Each slot says which item it supports, so there shouldn't be any confusion.

Clicking the feather at the bottom of the inventory will generate the multitool and give it to the player. If the multitool is taken out of the player's inventory, it will be put away (taken out of the inventory) to prevent duping items. The tools in the multitool inventory will still remain however, so the player can simply generate their tool once more.

If the player dies with the multitool on them, an option in the config will determine whether the tool is simply put away (as mentioned above) or if all tools in the multitool will fall onto the floor.

If a tool breaks in the multitool, the multitool will be put away, and that item will not be retrievable.

Not all tools need to be in the multitool inventory. If the player doesnt want their multitool to support wood blocks, they don't need to put an axe in it. This applies for every tool.

Any material tool is supported. From wood to diamond to gold.
Enchantments, lore, and item names are also supported, as are custom enchantments.

Vein miner is also supported.

Note: some plugins that add entities or special interactions with existing entities can cause duplication
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