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VAULT+ RUST PLUGIN Quarry Levels
2.2.1
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What's New in Version
Released Thursday at 01:00 PM
What's New in Version
Released March 6, 2025
- [Updated] Quarry and petroleum pump now start at level 1 by default.
- [Fixed] Resolved an issue where you couldn't assign an unlock level to resources.
- [Added] Stone has been added to resource multipliers
- [Fixed] Changes to the number of slots in the configuration for quarry/oil tank are now properly recognized.
- [Fixed] Corrected an issue with incorrect UI display.
- [Updated] The upgrade button has been relocated to offsets and will now remain in a consistent position.
- [Added] Settings for diesel and fuel have been introduced (Tick every X seconds, Fuel Points).
- [Fixed] Improved mining rates, making it easier to adjust them to higher values.
- [Added] Customization options for oil extraction from the oil pump.
- [Fixed] Configuration settings are now clearer and more intuitive.
- [Fixed] Enhanced compatibility with Carbon.
Patch fix for September game update
- Revamped older code - optimized UI and upgrade calls
- Fixed ServerRewards support - it was looking for integers, not doubles
- Added 2 new config fuel properties - for Pumpjacks and other quarries, defining the item shortname
- Correctly pick & process the right fuel items & only allow them in respectively
- Correctly display the right resources for the correct & next levels (thanks Steen!)
- NRE fix
- Unsubscribe and resubscribe from OnEntitySpawned properly - Steen's NRE fix advice
- Removed ImageLibrary
- Potential NRE fix
Fixed NRE when attempting to upgrade using Server Rewards
- Added ServerRewards support
- Added oil crater support for pumpjacks
- Fixed container capacity calculation causing items to occupy hidden slots
- New config options UnlockMetalAtLevel, UnlockSulfurAtLevel, UnlockHQMAtLevel to specify which level these types unlock
- New config options QuarryCapacityPerLevel, PumpjackCapacityPerLevel to specify how many slots to unlock in output per level
- New config options EnableServerRewards, ServerRewardsCost, ServerRewardsCurrency to use ServerRewards as the currency
- Several performance improvements