Quests 2 | Game Creator 2

UNITY TOOLS Quests 2 | Game Creator 2 2.3.10

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Supported Unity versions
6000.0.50f1, 6000.3.0f1
Potentially Outdated: This resource hasn't been updated in over 3 months. Since base platforms and games update frequently, older files may experience compatibility issues. Please verify the supported versions and check the discussion tab or official sources first. If the resource no longer works, consider requesting an update from the author.
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Don't lose your north! Create thousands of quests and keep them under control

This module requires Unity Unity 6 and Game Creator 2 in order to work.


Create Quests with intricate subtasks that interwine between them and branch off to different complete different outcomes! Or create simple Tasks that follow a linear path. It's all up to you!


Watch this video for a quickstart guide!


- Every Quest is a separate asset

- A Quest is made of a tree-like structure of Tasks

- Every Task can contain Subtasks

- Track one or multple Quests at the same time

- Define world positions as Points of Interest

- Automatically display a Minimap with POIs

- Includes a Navigation Compass example

- Display Indicators on top of POIs, even off-screen

- Complete Journal and HUD


Each Quest is fully integrated with Game Creator's Visual Scripting. Creating rewards after completing a quest, spawning events when activating a Task, among others, is a piece of cake!


Attach the Journal component to any object to allow them to track Quests. You can give missions to not only the player but any other character!


Automatically save all quest's progress adding the Journal memory onto a Remember component.


Includes


  • Source code
  • Examples & Templates

Learning Resources


Author
shadows546
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