Screen Space Fog Scattering

UNREAL ASSET UNREAL PLUGIN Screen Space Fog Scattering v5.5+

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Supported UE versions
5.5+
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Screen Space Fog Scattering (SSFS) is a new post process shader that enhances the look of Exponential Height Fog by adding the simulation of light scattering, making the result much more natural looking. The effect adds the necessary feel of a dense fog and it can be a great final touch on the mood of your scenes.

Using the engine classes, the plugin safely injects the shader into the rendering pipeline ensuring that it's compatible with all other default post process effects.



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Features:

  • Applies automatically on any scene or blueprint that's using "Exponential Height Fog"
  • The intensity of the effect is also dependent on "Exponential Height Fog" settings
  • Support for Volumetric Fog
  • Support for PC VR & Split-Screen
  • Support for Sky Atmosphere
  • Support for Heterogeneous Volumes
  • No additional setup required (besides installing the plugin)
  • Compatible with all default post process effects
  • Small performance cost
  • Lightweight
Author
Snakebyte777
First release
Last update

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