Shark Launcher

NULLED RUST PLUGIN Shark Launcher 2.0.1

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About Shark Launcher​


Adds a new rocket launcher that shoots sharks instead of rockets. I don't even know why but I need one.

Launcher and ammo can be setup in config to spawn in world . so no need for loot tables.

Permission


SharkLauncher.spawn - required to spawn launcher with chat command


Chat Command

/sl



Console Comands

givelauncher <playername/ID> -gives the shark launcher
giveammo <playername/ID> <amount> - gives shark ammo to player


CONFIG

Code:
{
  "1. Launcher does Damage [when false damage only 5]": true,
  "2.FireRateCooldown in Sec's": 5,
  "3. Shark Launch velocity [default = 20]": 20,
  "4. Weapon SkinID": 1964228252,
  "5. Ammo SkinID": 3419432559,
  "Enable Item world spawns?": true,
  "Drop Settings": [
    {
      "Object Short prefab name": "crate_elite",
      "Minimum Weapon item to drop": 1,
      "Maximum Weapon item to drop": 1,
      "Minimum Ammo item to drop": 1,
      "Maximum Ammo item to drop": 3,
      "Item Drop Chance": 10.0
    },
    {
      "Object Short prefab name": "codelockedhackablecrate",
      "Minimum Weapon item to drop": 1,
      "Maximum Weapon item to drop": 1,
      "Minimum Ammo item to drop": 1,
      "Maximum Ammo item to drop": 3,
      "Item Drop Chance": 10.0
    },
    {
      "Object Short prefab name": "crate_ammunition",
      "Minimum Weapon item to drop": 1,
      "Maximum Weapon item to drop": 1,
      "Minimum Ammo item to drop": 1,
      "Maximum Ammo item to drop": 3,
      "Item Drop Chance": 20.0
    }
  ]
}

...and soon this no point becomes your point



Does kill players . even if you have TruePVE
Author
Just4Free
First release
Last update

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