Shark Launcher
Adds a new rocket launcher that shoots sharks instead of rockets. I don't even know why but I need one. Launcher and ammo can be setup in config to spawn in world . so no need for loot tables. Permission SharkLauncher.spawn - required to spawn launcher with chat command Chat Command /sl Console C...
codefling.com
About Shark Launcher
Adds a new rocket launcher that shoots sharks instead of rockets. I don't even know why but I need one.
Launcher and ammo can be setup in config to spawn in world . so no need for loot tables.
Permission
SharkLauncher.spawn - required to spawn launcher with chat command
Chat Command
/sl
Console Comands
givelauncher <playername/ID> -gives the shark launcher
giveammo <playername/ID> <amount> - gives shark ammo to player
CONFIG
Code:
{
"1. Launcher does Damage [when false damage only 5]": true,
"2.FireRateCooldown in Sec's": 5,
"3. Shark Launch velocity [default = 20]": 20,
"4. Weapon SkinID": 1964228252,
"5. Ammo SkinID": 3419432559,
"Enable Item world spawns?": true,
"Drop Settings": [
{
"Object Short prefab name": "crate_elite",
"Minimum Weapon item to drop": 1,
"Maximum Weapon item to drop": 1,
"Minimum Ammo item to drop": 1,
"Maximum Ammo item to drop": 3,
"Item Drop Chance": 10.0
},
{
"Object Short prefab name": "codelockedhackablecrate",
"Minimum Weapon item to drop": 1,
"Maximum Weapon item to drop": 1,
"Minimum Ammo item to drop": 1,
"Maximum Ammo item to drop": 3,
"Item Drop Chance": 10.0
},
{
"Object Short prefab name": "crate_ammunition",
"Minimum Weapon item to drop": 1,
"Maximum Weapon item to drop": 1,
"Minimum Ammo item to drop": 1,
"Maximum Ammo item to drop": 3,
"Item Drop Chance": 20.0
}
]
}
...and soon this no point becomes your point
Does kill players . even if you have TruePVE