SimBackpacks

NULLED MC PLUGIN SimBackpacks V1.5B

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Give your players backpacks to mine with and sell at signs, with other needed features like auto-smelt and auto-pickup.

Live to see on altgaming.org (ALTPrison 2.0)

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- An easy configuration
- Compatibility with SellAll
- Compatibility with AutoSell
- Compatibility with TokenEnchant

- Configurable backpack items (Slightly restricted, see config below)
-
Backpacks bound to players, but a command to claim them, more info in the commands section
- Auto-Smelting (Toggleable)
- Auto-Pickup (Toggleable)
- Auto-Fortune (Toggleable)
- Inventory-Full-Message (Toggleable)
- Compatibility with InventoryFull
-
Configurable messages
- Ignored worlds
- An easy to use API for other developers to integrate (If youre interested in adding support to your plugin, send me a PM!)
- More in the future? Let me know if you miss something!

!! Important note !!
In order to work correctly, you will have to turn off any other plugins with fortuneblocks, autosmelt, and any blockstoinv/autopickup plugins, unless they are compatible with SimBackpacks. If not, items wont go into backpacks and might get duped!
Currently only AutoSell is compatible, if you want to use AutoSell for its autopickup/fortune/autosmelt, disable it in SimBackpacks and sit back!
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The main command for SimBackpacks is /backpack, which can also be accessed with /bp.

Sub-Commands:
/Bp help For a simple help message explaining the commands
/Bp claim [Player] To set the backpack to be owned by the current player holding it
/Bp give <player> <size> To give a player a backpack!
/Bp list [Player] To list the backpacks a player has (in their files, not per-se in their inventory)
/Bp open <player> <ID> To open someone elses backpack

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As said earlier, there are some configuration options, yay!
This is the default config:
YAML:
backpack_item: #Needs to have <ID> and <PLAYER> in separate lines, but must both be present!
  max_amount: 32
  material: CHEST
  name: '&bBackpack <ID>'
  lore:
  - '&cThis is a very cool'
  - '&cBackpack with <ID> as its ID'
  - '&cBound to: <PLAYER>'
messages:
  claimed-backpack-succesfully: '&aClaimed backpack succesfully!'
  no-item-in-hand: '&cYou dont have a backpack in your hand!'
  not-your-backpack: '&cThis is not one of your backpacks! Claim it with /bp claim!'
  too-many-backpacks: '&cYou cant own any more backpacks! Youve reached the max!'
  dont-have-to-claim: '&aNo need to claim this backpack, its already yours!'
  command-no-permission: '&cYou do not have permission for this!'
  inventory-full: '&cYour inventory is full!'
settings:
  ignore-worlds:
  - plot-world
  - plots
  - world_plots
  full-inv-message: true
  autosmelt-items: true
  drop-excess-items: true
  fortune-items: true
  use-playername: false
  autosmelt-list:
    IRON_ORE: IRON_INGOT
    NETHERRACK: NETHER_BRICK_ITEM
    COBBLESTONE: STONE
    GOLD_ORE: GOLD_INGOT
    EMERALD_ORE: EMERALD
    DIAMOND_ORE: DIAMOND
    COAL_ORE: COAL
    GRAVEL: FLINT
  pickup-items: true
  fortune-list:
  - DIAMOND_ORE
  - DIAMOND_BLOCK
  - DIAMOND
  - IRON_ORE
  - IRON_BLOCK
  - IRON_INGOT
  - GOLD_ORE
  - GOLD_BLOCK
  - GOLD_INGOT
  - COAL_ORE
  - COAL_BLOCK
  - COAL
  - EMERALD_ORE
  - EMERALD_BLOCK
  - EMERALD
This default backpack will look like this:
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and will obviously be a chest
:)

Setting use-playername to true will result in a backpack like this:
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simbackpacks.command - for /bp
simbackpacks.give.backpack - for /bp give
simbackpacks.claim.command - for /bp claim
simbackpacks.forceclaim.others - for /bp claim <player>
simbackpacks.list.command - for /bp list <player>
simbackpacks.open.command - for /bp open <player> <id>
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