SkyGrid (1.13 - 1.21+)

NULLED MC PLUGIN SkyGrid (1.13 - 1.21+) 1.6.2

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Looking around you should be able to see most blocks you might need to get started, however getting to them can be a bit perilous. Each block in the grid is separated by 3 air blocks, which is just close enough to jump between. Be careful, and try not to fall!

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This simple, lightweight plugin will generate a Sky Grid world. The grid is comprised of blocks, loot chests and mob spawners. The overworld, Nether and End all generate their own style of grid, with different blocks, loot chests and spawners appropriate for the world's environment.

Supports 1.13, 1.14 and 1.15 versions, including all the new blocks, mobs and animals!

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Features
  • Custom SkyGrid WorldGenerator
  • Supports multiple versions, including 1.13, 1.14 & 1.15+.
  • Safe respawns (Only spawn on the grid, never above the void!)
  • Loot chests
  • Mob spawners for any natural monsters and mobs!
  • All Update Aquatic blocks available (Kelp, Coral, etc.)
  • All Village & Pillage mobs and blocks (Bamboo, Berries, Foxes, etc.)
  • Buzzy Bees!
  • Overworld, nether and end grids
  • Complete Dragon fight in the end, including generated obsidian pillars with crystals.
  • The End features both a central "island" circular grid, with an outer grid reachable through the end gateways after defeating the ender dragon.
  • Elytras can generate attached to shulker spawners in the outer end grid.
  • Fully configurable; define the blocks you want in the grid, per world.
  • Configurable spawner types, per world.
  • Supports vanilla advancements "A Terrible Fortress" and "The City at the End of the Game", which are normally unobtainable in a grid world.

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Latest Updates

  1. 1.6.2

    1.6.2
  2. 1.4.7

    1.4.7
  3. 1.4.6

    1.4.6

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