TugMe  Sane and Safe, if you know, you know....

VAULT+ NULLED RUST PLUGIN TugMe Sane and Safe, if you know, you know.... 1.2.2

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Updated! Enjoy :) No checky checky.
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HotFix update.

This plugin is 100% functional and no checky checky just worky worky. Very pathetic coding and sloppy. Took some time but its all good now. Tested spawns of npc tugboat vendors, works. Map markers work.For now you have tyo click the marker to see the vendors, but its simple to see. Changed position on harbor 2 since the npc is floating in the air.. why? I dont know. lmfao.

Fixed potential NRE's and cleared out other garbage. Do not change the OrderID, or it will unload and fail.

Tug event works well, and the tugs spawn with economics, scrap etc. Tested all out.



Unloaded plugin TugMe v1.1.6 by bmgjet
Calling 'OnServerInitialized' on 'TugMe v1.1.6' took 179ms
Loaded plugin TugMe v1.1.6 by bmgjet
[TugMe] Spawned 7 Tugboat Dealers.
[TugMe] Modded 4 Tugboats.
[TugMe] Plugin license has been authorized.
Update 1.1.6. Fixed some stupid bugs from sloppy code.

There is still some ongoing bug issues with certain maps not showing vendors. However you can still use the / commands if the vendors arent showing up. Working on a fix.
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