Turret Fury

VAULT+ RUST PLUGIN Turret Fury 2.2.0

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Potentially Outdated: This resource hasn't been updated in over 3 months. Since base platforms and games update frequently, older files may experience compatibility issues. Please verify the supported versions and check the discussion tab or official sources first. If the resource no longer works, consider requesting an update from the author.

About Turret Fury​


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🔥
FEATURES


Turret Fury is a configurable plugin that allows total customization of Auto Turrets, Flame Turrets, Landmines, SAM Sites, Shotgun Traps & Tesla Coils through allowing configuration of;
• Damage
• Range
• Accuracy
• Bullet Speed
• Trigger Duration
• Arc
• Explosion Radius
• Scan/Sensing Radius
• Amount of Pellets (Shotgun Traps)
& More!*

*See the config below for full list of configurables




📥
INSTALL


To install, simply copy & paste the plugin (TurretFury.cs) as-is into your server plugins folder: ..\oxide\plugins\



⚙️
CONFIG


To configure;
1. Ensure you have loaded the plugin successfully in your server (this will automatically create a respective config file)
2. Open the plugin config file (TurretFury.json) in your config folder: ..\oxide\config\
3. Adjust to the desired values
4. Save the config file & reload the plugin ("oxide.reload TurretFury”)

(config preview below)

JSON:
{
  "Auto Turret": {
    "Enabled": true,
    "Infinite Ammo": false,
    "Health (Default 1000)": 1000.0,
    "Range (Default 30)": 30.0,
    "Bullet Speed (Default 200)": 200.0,
    "Aim Cone (Default 4)": 4.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": [
      "sentry.scientist.static",
      "sentry.bandit.static"
    ]
  },
  "Flame Turret": {
    "Enabled": true,
    "Fuel Per Sec (Default 0.5)": 0.5,
    "Health (Default 300)": 300.0,
    "Range (Default 4)": 4.0,
    "Arc (Default 45)": 45.0,
    "Trigger Duration (Default 4)": 4.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": []
  },
  "Landmine": {
    "Enabled": true,
    "Health (Default 100)": 100.0,
    "Min Explosion Radius (Default 2)": 2.0,
    "Max Explosion Radius (Default 3)": 3.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": []
  },
  "SAM Site": {
    "Enabled": true,
    "Requires Power": true,
    "Health (Default 1000)": 1000.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Missile Scan Radius (Default 225)": 225.0,
    "Vehicle Scan Radius (Default 150)": 150.0,
    "Ignored Shortnames": []
  },
  "Shotgun Trap": {
    "Enabled": true,
    "Infinite Ammo": false,
    "Health (Default 300)": 300.0,
    "Sensor Radius (Default 1.25)": 1.25,
    "Aim Cone (Default 40)": 40.0,
    "Pellets (Default 20)": 20.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": []
  },
  "Tesla Coil": {
    "Enabled": true,
    "Requires Power": true,
    "Health (Default 250)": 250.0,
    "Range (Default 3)": 3.0,
    "Max Damage Output (Default 35)": 35.0,
    "Max Discharge Self Damage Seconds (Default 120)": 120.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": []
  }
}


🔒
PERMISSIONS


turretfury.use -- Required for TurretFury configuration to apply to player’s auto turrets



💬
FAQ

Q: Does the Turret Fury plugin work with any Turret weapon?

A: Yes, this plugin works with all Turret deployable weapons, from the revolver to the AK and everything in between.

Q: How do I know what range to configure?
A: This is completely up to you. A typical range configuration that our community of server admins have been using is 70.0, with some PVE servers increasing to around 100.0

Q: Will increasing Turret range and damage affect the static turrets at monuments?
A: By default, this plugin does not affect/apply to any monument turrets (Bandit Camp / Compound / Fishing Village) to avoid nuisance deaths. Note the "Ignore Turret Shortnames" section of the config file addresses this.
It is strongly recommended not to adjust this.

Q: Does/can the plugin use permissions?
A: Yes, we have implemented a number of additional features on the back of community feedback, one of these is a basic permissions system wherein users require the below permission in order to have their autoturrets use TurretFury's configuration;
turretfury.use
For more information, see https://umod.org/documentation/plugins/permissions/ or (https://codefling.com/plugins/permissions-manager/)

Q: Will there be more features added in future?
A: Yes, we have more functional improvements and additions coming soon, as well as a roadmap of ideas for future updates.
If you have ideas or anything you would like to see included: please share them in the Discussion tab - they will be considered and, with enough upvotes, added to the dev roadmap.







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Author
Just4Free
First release
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