Weapon Slash FX

UNREAL ASSET Weapon Slash FX v5.0

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Potentially Outdated? (3+ Months)
Supported UE versions
5.0+
Potentially Outdated: This resource hasn't been updated in over 3 months. Since base platforms and games update frequently, older files may experience compatibility issues. Please verify the supported versions and check the discussion tab or official sources first. If the resource no longer works, consider requesting an update from the author.
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Video Link

This demo video and the product screenshots uses the 'Frank Assassin (Ninja) Animations' for demo purposes, it is not included in this pack)



Documentation help for attaching to weapons

UPDATE 1!!! -

  • Added static mesh versions of all FX
  • Added Single Point versions of all FX
  • Reduced base spawnrates to improve FPS
11 Elemental Slash Niagara systems, it is a two part effect with user parameters.

  1. Ribbon Slash that appears whenever a weapon is swung (Can be tweaked for slower or faster movements)
  2. Elemental effects such as fire that engulf the weapon that the Niagara system is attached to.


Elemental types included are:

Air, Electric, Fire (+Red, Yellow, Green), Lightning, Vine Earth, Water. Plus two Cyber ones

Katana is Included!

All Niagara FX systems have User controlled variables for Customization of each individual part of the effect.



You just need to parent the Niagara System under your weapon in a BP and preview a animation to see the full effect, also make sure you 'Allow CPU access' on all of your LOD's



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