About developing big plugin with custom blocks and mechanics

  • Thread starter Thread starter /u/JosephWilliamsen
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/u/JosephWilliamsen

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So I want to create something mod-like, with its own structural and functiomal blocks, tools etc., like how it is on servers like Origin Realms or with Nova or else. And I am stuck at defining the mechanics of custom blocks, even structural. (Maybe I am just bad at googling but) I didn't even find any guide that will explain how to corrrectly structurize project and implement such feature. And I have come to conclusion that there is no right way to implement custom blocks, and I have to figure it oit on my own. Am I right?

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