I created StandIn, a vanilla-friendly chunk loader

  • Thread starter Thread starter /u/Markintosh512k
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/u/Markintosh512k

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Hi everyone!

I was looking for a plugin to keep chunks loaded on my vanilla server, but I didn't want to use existing plugins or mods. They either require you to place custom blocks, or in the case of mods, force you to install client-side components. I wanted to keep the experience as close to vanilla as possible.

So I built StandIn, developed with the help of Claude AI. This plugin lets you track a player, and when that player logs out, a stand-in replica of them remains in the world at their last position, keeping the surrounding chunks loaded. The chunk radius is configurable per-player via the tracking command (e.g. /standin track playername radius).

The stand-in looks identical to the tracked player, same skin, full character model, with the only difference being the nametag, which shows as "playername (Offline)". In the tab list, the player appears with a no-connection ping icon so everyone knows they are offline. When the player rejoins, the stand-in is automatically removed and the player resumes normally.

Features:

- Stand-in uses the real player skin (full body, not just a head)

- Configurable chunk loading radius per player

- Stand-ins persist across server restarts, offline players are restored automatically on startup

- Optional automatic removal after a configurable timeout (timeout-hours in config)

- Tab list entry with no-connection icon for tracked offline players

- No client-side mods required, fully vanilla-compatible

Commands (require standin.admin permission):

- /standin track player radius, start tracking a player

- /standin untrack player, remove tracking and despawn the stand-in

- /standin list, list all tracked players with their radius and current status

I'm thinking about publishing StandIn publicly, but before I do I'd love to know if there's any interest in it. Would you use it on your server? Let me know in the comments!

submitted by /u/Markintosh512k
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