I was tired of Anti-Cheat alert spam, so I built a management & review layer for Vulcan (ACManager)

  • Thread starter Thread starter /u/Careless-Pumpkin3807
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/u/Careless-Pumpkin3807

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Hey everyone,

I've been managing servers for a while and one thing that always drove me crazy was the "Alert Fatigue." You install a great anti-cheat like Vulcan, but then staff gets flooded with raw logs. Eventually, they stop paying attention, and that’s exactly when the actual cheaters get through.

I decided to build a "Review Layer" called ACManager that sits on top of Vulcan to solve this.

What does it actually do?

Instead of just showing raw logs, it collects data and calculates a **Confidence Score (0-100%)**. It looks at things like:

Correlation: Are they flagging Speed, Fly, and Timer all at once?

Frequency: How many flags are happening per second?

Context: It checks if the server is lagging (TPS) or if the player has a spikey ping before deciding how "guilty" they look.

Why I made it

I wanted to shift the focus from "catching" to "managing." I don't trust auto-bans, and I don't like false positives. This gives staff the tools to make human decisions faster.

Requirements:

* Paper/Spigot 1.21.1+

* Vulcan Anti-Cheat

* PacketEvents

I’ve just released the first stable build. If you're running a server and want to try it out, I'd love some feedback!

Spigot

Happy to answer any questions

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