U
/u/kitaisaradish
Guest
So the server is a 1 world, survival smp, located in Western Europe. We have players from across the globe, including both Americas, Asia and Australia - some of these players in SE Asia especially are suffering from really bag connection issues, spiking to 15-20k ping sometimes.
I'm trying to look into alternatives and solutions to fix this, as these are good friends of mine now; but I'm unsure of a way to handle this.
I've researched and saw about making a velocity network? but from my understanding i wouldn't be able to use that on 1 single world, so I'm wondering if there is any sort of 'proxy host' I could use to act as a closer location for my distant players but so we can still play on the same server/world?
Thank you in advance!!
submitted by /u/kitaisaradish
[link] [comments]
Continue reading...
I'm trying to look into alternatives and solutions to fix this, as these are good friends of mine now; but I'm unsure of a way to handle this.
I've researched and saw about making a velocity network? but from my understanding i wouldn't be able to use that on 1 single world, so I'm wondering if there is any sort of 'proxy host' I could use to act as a closer location for my distant players but so we can still play on the same server/world?
Thank you in advance!!
submitted by /u/kitaisaradish
[link] [comments]
Continue reading...