Looking to Calculate a World's Maximum Possible File Size

  • Thread starter Thread starter /u/annonymousquackers28
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/u/annonymousquackers28

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Hi all, first time poster here! Was recommended I post this here instead of at r/technicalminecraft .

During my free time, I am working on deploying a vanilla minecraft bedrock server hosted from TrueNAS SCALE. I would like to set some world borders so the save file size is more manageable. However, after doing some research, I had a hard time finding consistent information on how to calculate the total file size, since I want to migrate the save file into a more powerful storage drive in the future.

My objectives:

  • I am interested in creating a world with 49 2048 x 2048 quadrants (If necessary, my backup plan is 25 quadrants).
    • My hope is to be able to have a full-sized 4/4 in-game map of each quadrant while we play. I attached a picture for reference.
  • I would want to calculate the Nether and The End world sizes in this save too.
  • I want to know the best possible option(s) for a new storage drive when shopping for deals off my budget I'd like for the server to handle 3-5 active players average; it likely wouldn't exceed 10 in the near future.

So my question is... how should I calculate the file size for this?

Server Details

  • OS: TrueNAS SCALE (Debian)
  • CPU: i7-6700k
  • RAM: 24GB DDR4
  • Boot: PNY CS900 120GB 3D NAND 2.5" SATA III*
    • Note: I plan to run the MC server off of this ANCIENT boot drive due to budget constraints, but I am still looking at better future options
  • Storage: 2 x 4TB HDD (RAID 1 mirroring)
  • Network specs: 500/50 download/upload Tailscale VPN (TrueNAS used as Exit Node)

Best,

anonymousquackers28

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