What performance benefits of selfhosted server?

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/u/Aware-Common-7368

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I mean starting a local server, and connecting to it by localhost ip, from same machine. I heard it essentially buffs performance because it runs on different threads, and world less corruptable if client crashes. Did someone tested exact numbers? What about different versions? 1.7.10, 1.12.2, 1.20.1, 1.21.1? Or when you play singleplayer local server is already on different threads, maybe on new versions?

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