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Anomaly Zone
The map is made in a post-apocalyptic style: fog, abandoned scientific bases, anomalous fields, subways, caves and secret bunkers. Players are waiting for dangerous locations, caves, ruined cities and closed doors, behind which you can find valuable resources. The island has become a testing grou...
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About Anomaly Zone
The map is made in a post-apocalyptic style: fog, abandoned scientific bases, anomalous fields, subways, caves and secret bunkers. Players are waiting for dangerous locations, caves, ruined cities and closed doors, behind which you can find valuable resources.
The island has become a testing ground for experiments at the Cobalt Research Institute. After the accident at the power reactor, the terrain changed: anomalies appeared, the space became unstable, and research was urgently stopped. Scientists have disappeared, laboratories are empty, technology has gone crazy.
Now the island is full of dangers and mysteries. Something continues to work underground, and abnormal zones are growing and being transferred. Those who ventured to explore the area find artifacts and traces of what led to the disaster.
Every step here is a choice between prey and death.
But the deeper you go, the more you feel that this place is going to disappear or explode... very soon.
Features:
- Prefab Count: ~58к prefabs
- Size: 4500
- A lot of interesting locations to explore
- Railway
- Places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs
- Custom plugin Map Skinner (by Adem)
- Custom plugin Npc Moving Control (by Adem)
- Custom plugin Emission (by Adem)
- Custom plugin Artifacts (by Adem)
- Custom plugin Anomalies (by Adem)
- Profile BetterNPC
- Realistic zombies on the map
- The atmosphere of the apocalypse
Description of Plugins:
Emission - Once every 2 - 4 hours, a timer message appears and a large-scale change in the weather and effects occurs, radiation begins to spread, the screen shakes, trees fall and the effects of this event appear. Players need to find shelter underground or in their house (the higher the building level, the less radiation damage will be).
Commands for plugins:
/emissionstart
/emissionstop
Anomalies - There are 4 types of Anomalies on the map, they appear after the end of the Emission. 1 anomaly is electrical (damage is inflicted on the player who is inside the anomaly, configured in the config), 2 anomaly is fiery (there are funnels in the radius, if you step on them, flames are released into the air, you can deactivate the anomaly by throwing a stone into the funnel, there is damage to the player), 3 anomaly is a bubble (in the radius of the bubbles breaks, if the player is too close to it, it will be thrown to the side or into the air, damage is caused only by the player falling), 4 anomaly - light (the most dangerous anomaly, when a blue ray appears, you need to turn away from it sharply, otherwise you will be blinded and a lot of damage will be done, it is configured in the config).
/spawnanomaly presetName - spawns an anomaly in a random position;
/killanomaly - destroys the anomaly closest to the player;
/killallanomalies - destroys all anomalies on the map;
/spawnanomalymypos presetName - will spawn an anomaly in your position
Artifacts - These are stones with some improvements to the player's characteristics, these are increased rates, lack of radiation, increased processing of components (increased extraction of resources from processing), HP recovery (takes away water and food). These artifacts only work in the player's fast slots and have their own HP, which is not repaired. These artifacts can only be found in anomalies with a metal detector in hand.
/giveartifact customShortName - give the artifact to yourself
giveartifact customShortName userId - give the artifact to the player with the userId
Map Skinner - we change this plugin skins on some objects installed on the map, for atmospheric effect.
Npc Moving Control - this plugin controls the radius of movement of the NPCs installed in the editor and changes their clothes to random hazmats.
These plugins were created for the map as a bonus. When evaluating the map itself, please do not touch on the topic of plugins. The map can work without these plugins.
Custom Monuments:
- Icarus
- Cultural Center
- Zalesye
- Orbita Station
- Blocked Tunnel
- Uranium Mining
- Unfinished Scanner
- Yanov Station
- Hot Runner
- Cemetery of Onlookers
- Loners Cave
- Radioactive Waste Storage
- Anomaly Ribs
- Startup Failure
- Dead man Mine
- Supply Depot
- Dire Thicket
- Vent
- Distribution Substation
- Danger Tunnel
- Skladovsk
- Dredger
- Old Church
- Secret Bunker
- Cage
- Machine Station
- Repair Factory
- interesting places to build a base marked X
- Shelters for escape from radiation Emission, marked with the letter S
- Launch Site
- Missile Silo
- Junkyard
- Harbor 1 and 2
- Arctic Research Base
- Satellite Dish
- Airfield
- Bandit Camp
- Outpost
- Giant Excavator Pit
- Water Treatment
- Military Tunnel
- The Dome
- Sewer Branch
- Ranch
- Fishing Village 1,2,3
- Lighthouse
- Underwater Lab
- Railway
- HQM, Sulfur, Stone Quarry
- Roadside Monument
- RadTown
- Water Well
- Ziggurat