Codefling - Skills by Mevent

VAULT+ NULLED RUST PLUGIN Codefling - Skills by Mevent 1.31.20

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About Skills​


Plugin adds a system of 18 different skills

Features:
  • Beautiful user interface
  • Universality (plugin working with different economic plugins)
  • Customization (all interface you can set up in configuration)
  • Performance

Commands
  • skills - open interface
  • giveallskills name/steamid - give the player every skills at the maximum stage
  • giveskill name/steamid [SkillType] [Stage] [ID - for None] - give the player the skill with the stage
  • skills.convert.olddata - convert from old data
  • skills.wipe - wipe skills
  • removeskill name/steamid [SkillType] [ID - for None] - remove a player's skill

Permissions
  • skills.bypass - bypass for skills
  • skills.wipe - using the command "skills.wipe"

Skills Types
  • Wood
  • Stones
  • Metal
  • Sulfur
  • Attack
  • Secure
  • Regeneration
  • Metabolism
  • ComponentsRates
  • StandUpChance
  • CraftSpeed
  • FastOven
  • Kits (works only with the Kits by Mevent plugin)
  • None
  • Cloth
  • Butcher
  • Scrap
  • RecyclerSpeed
  • TransferWipe
  • MixingTableSpeed
  • Gather
  • CraftRates

FAQ
  • Where can I see an example of a config?
Config
  • How do I set an image to the background?
1. Enter a link to the image in the "Image" field
2. Set "Save Image Color" to true
3. Reload Image Library (oxide.reload ImageLibrary)
4. Reload Skills (oxide.reload Skills)

Example: https://pastebin.com/cDxiBVrh
  • How to use BankSystem to store the economy
"Economy": {
"Balance add hook": "Deposit",
"Balance remove hook": "Withdraw",
"Balance show hook": "Balance",
"Plugin name": "BankSystem"
},
  • How to use ServerRewards to store the economy
"Economy": {
"Balance add hook": "AddPoints",
"Balance remove hook": "TakePoints",
"Balance show hook": "CheckPoints",
"Plugin name": "ServerRewards"
},
  • How to use "Required skills stages"? Config example:
"Required skill stages": [
{
"Type": "CraftSpeed",
"ID": 0,
"Stage": 1,
"Require the presence of this skill? (otherwise only the stage will be checked)": true
}
]

Hooks
CanSkillLearn(BasePlayer player, string skillType, int skillID, int stage)

OnSkillLearned(BasePlayer player, string skillType, int skillID, int stage)
Author
ZD4Y
First release
Last update

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