Official page:
Console Spam Cleaner Plugin
Removes 99% of Face Punches Debug Code/Spam & Removes Borked NPC/Animals From NavMesh Custom Built Log Manager Patch that Ties Into FacePunche's Log-Handler to fix Oxides system breaking it resulting in more spam then normal. Note Remove the: 'NavMeshErrorFix' plugin from umod if you use it! ...
codefling.com
About Console Spam Cleaner Plugin
Removes 99% of Face Punches Debug Code/Spam & Removes Borked NPC/Animals From NavMesh
Custom Built Log Manager Patch that Ties Into FacePunche's Log-Handler to fix Oxides system breaking it resulting in more spam then normal.
Note Remove the:
Code:
'NavMeshErrorFix'
plugin from umod if you use it
!
'NoSunGlare'
plugin from umod if you use it
!
'PersonalNPC'
<
causes duplication msg's
>
disable this in config
"
Clear console of
‘
ownerPlayer is not player
’
spam"
To stop the double output of logs in console for
'PersonalNPC'
Patched the Following Methods
Code:
1.
Base
Navigator
Place
On
Nav
Mesh
(
Fixed
Default
logic not killing the npcs
/
animals resulting in repeated spam
)
2.
Base
Navigator
Validate
Next
Position
(
Logic
works fine by
default
but now no longer spams console each time they
Delete
an NPC
/
Animal
..
)
3.
Base
Entity
On
Invalid
Position
(
Logic
works fine by
default
but now no longer spams console
)
4.
Base
Networkable
Send
Network
Group
Change
(
Fixed
it
's Spam )
HOW TO UPDATE:
Code:
1
.
in console type'
:
o
.
unload ConsoleSpamCleaner
2
.
Delete cs file
3
.
Add New cs file
4
.
in console type'
:
o
.
load ConsoleSpamCleaner
The following spam should no longer be an issue: ( Some Additional Ones Not On List Have Also Been Patched Out )
Code:
"Invalid NavAgent Position: prefab entity pos destroying"
,
"failed to sample navmesh at position "
,
"changed its network group to null"
,
"Bone error in SkeletonProperties.BuildDictionary for "
,
"HandleD3DDeviceLost"
,
"ResetD3DDevice"
,
"dev->Reset"
,
"D3Dwindow device not lost anymore"
,
"D3D device reset"
,
"group < 0xfff"
,
"Mesh can not have more than 65000 vert"
,
"Trying to add (Layout Rebuilder for)"
,
"Coroutine continue failure"
,
"No texture data available to upload"
,
"Trying to reload asset from disk that is not"
,
"Unable to find shaders used for the terrain engine."
,
"Canvas element contains more than 65535 vertices"
,
"RectTransform.set_anchorMin"
,
"FMOD failed to initialize the output device"
,
"Cannot create FMOD::Sound"
,
"invalid utf-16 sequence"
,
"missing surrogate tail"
,
"Failed to create agent because it is not close enough to the Nav"
,
"user-provided triangle mesh descriptor is invalid"
,
"Releasing render texture that is set as"
,
"AngryAnt Behave version"
,
"alphamapResolution is clamped to the range of"
,
"api.facepunch.com/api/public/manifest/"
,
"Checking for new Steam Item Definitions.."
,
"Floating point textures aren't supported on this device"
,
"HDR Render Texture not supported, disabling HDR on reflection probe"
,
"Image Effects are not supported on this platform"
,
"Loading Prefab Bundle"
,
"Missing shader in"
,
"Missing projectileID"
,
"Motion vectors not supported on a platform that does not support"
,
"SwitchParent Missed"
,
"saddletest"
,
"The image effect Main Camera"
,
"The image effect effect -"
,
"The referenced script"
,
"Unsupported encoding: 'utf8'"
,
"Warning, null renderer for ScaleRenderer!"
,
"[AmplifyColor]"
,
"[AmplifyOcclusion]"
,
"[CoverageQueries] Disabled due to unsupported"
,
"[CustomProbe]"
,
"[Manifest] URI IS"
,
"[SpawnHandler] populationCounts"
,
", disk("