Console Spam Cleaner Plugin

VAULT+ RUST PLUGIN Console Spam Cleaner Plugin 2.0.7

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About Console Spam Cleaner Plugin​



Removes 99% of Face Punches Debug Code/Spam & Removes Borked NPC/Animals From NavMesh


Custom Built Log Manager Patch that Ties Into FacePunche's Log-Handler to fix Oxides system breaking it resulting in more spam then normal.


Note Remove the:



Code:
'NavMeshErrorFix'
plugin from umod if you use it
!


'NoSunGlare'
plugin from umod if you use it
!


'PersonalNPC'

<
causes duplication msg's
>

disable this in config
"
Clear console of
‘
ownerPlayer is not player
’
spam"
To stop the double output of logs in console for
'PersonalNPC'


Patched the Following Methods


Code:
1.

Base

Navigator

Place

On

Nav

Mesh


(

Fixed

Default
logic not killing the npcs
/
animals resulting in repeated spam
)


2.

Base

Navigator

Validate

Next

Position


(

Logic
works fine by
default
but now no longer spams console each time they
Delete
an NPC
/
Animal
..

)


3.

Base

Entity

On

Invalid

Position


(

Logic
works fine by
default
but now no longer spams console
)


4.

Base

Networkable

Send

Network

Group

Change


(

Fixed
it
's Spam )


HOW TO UPDATE:


Code:
1
.
in console type'
:
o
.
unload ConsoleSpamCleaner

2
.
Delete cs file

3
.
Add New cs file

4
.
in console type'
:
o
.
load ConsoleSpamCleaner


The following spam should no longer be an issue: ( Some Additional Ones Not On List Have Also Been Patched Out )


Code:
"Invalid NavAgent Position: prefab entity pos destroying"
,


"failed to sample navmesh at position "
,


"changed its network group to null"
,


"Bone error in SkeletonProperties.BuildDictionary for "
,


"HandleD3DDeviceLost"
,


"ResetD3DDevice"
,


"dev->Reset"
,


"D3Dwindow device not lost anymore"
,


"D3D device reset"
,


"group < 0xfff"
,


"Mesh can not have more than 65000 vert"
,


"Trying to add (Layout Rebuilder for)"
,


"Coroutine continue failure"
,


"No texture data available to upload"
,


"Trying to reload asset from disk that is not"
,


"Unable to find shaders used for the terrain engine."
,


"Canvas element contains more than 65535 vertices"
,


"RectTransform.set_anchorMin"
,


"FMOD failed to initialize the output device"
,


"Cannot create FMOD::Sound"
,


"invalid utf-16 sequence"
,


"missing surrogate tail"
,


"Failed to create agent because it is not close enough to the Nav"
,


"user-provided triangle mesh descriptor is invalid"
,


"Releasing render texture that is set as"
,


"AngryAnt Behave version"
,


"alphamapResolution is clamped to the range of"
,


"api.facepunch.com/api/public/manifest/"
,


"Checking for new Steam Item Definitions.."
,


"Floating point textures aren't supported on this device"
,


"HDR Render Texture not supported, disabling HDR on reflection probe"
,


"Image Effects are not supported on this platform"
,


"Loading Prefab Bundle"
,


"Missing shader in"
,


"Missing projectileID"
,


"Motion vectors not supported on a platform that does not support"
,


"SwitchParent Missed"
,


"saddletest"
,


"The image effect Main Camera"
,


"The image effect effect -"
,


"The referenced script"
,


"Unsupported encoding: 'utf8'"
,


"Warning, null renderer for ScaleRenderer!"
,


"[AmplifyColor]"
,


"[AmplifyOcclusion]"
,


"[CoverageQueries] Disabled due to unsupported"
,


"[CustomProbe]"
,


"[Manifest] URI IS"
,


"[SpawnHandler] populationCounts"
,


", disk("

Author
Just4Free
First release
Last update

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