CRUX ANTI-CHEAT
Async Physics & Packet Anti-Cheat
Built for Modern Minecraft Servers
41+ Detection Modules • Folia Optimized • Geyser / Floodgate Support • No Client Mod Required
TEST SERVER: play.crux-ac.com | DISCORD COMMUNITY
Core Architectural Advantages
Designed to minimize tick impact and reduce cross-play false flags.
ASYNC BY DESIGN
Heavy detection logic runs asynchronously to minimize main-thread workload and prevent tick drops during combat.
FOLIA OPTIMIZED
Designed for modern multi-threaded server software with thread-safe execution across concurrent ticking regions.
GEYSER / FLOODGATE SUPPORT
Built to handle Bedrock players without treating their input like standard Java client behavior.
PLUG & PLAY DEPLOYMENT
Preconfigured detection profiles let you start protecting competitive PvP and Survival servers immediately out of the box.
Watch Crux Detect Real Cheats
Instant mitigation with smooth server-side correction.
KillAura Interception — BLOCKED
Prevents automated aura rotation, multi-target tracking, and abnormal hit angles.
AimAssist & Tracking — DETECTED
Analyzes robotic tracking patterns, artificial snapping, and smoothed rotations.
Scaffold & FastBridge — BLOCKED
Denies illegal placement sequences, fast-bridging, and impossible pitch angles.
Reach & Range Limits — BLOCKED
Strict server-side raytracing enforces vanilla attack reach limits.
Hitbox Expander — DETECTED
Identifies expanded entity bounding boxes without false flagging during latency variance.
Angle Validation — VERIFIED
Ensures block interactions respect line-of-sight and realistic placement vectors.
Technical Architecture
Clean software engineering backed by modern performance standards.
Architecture Element | Crux Implementation Standard |
|---|---|
Processing Pipeline | Asynchronous Detection Pipeline |
Main Thread Overhead | Minimal (Async Packet & Movement Analysis) |
Core Software Support | Paper / Purpur / Folia (1.16.5 - 1.21+) |
Bedrock Handling | Geyser & Floodgate Heuristic Models |
Configuration Interface | In-Game Interactive GUI + Modular YAML |
Punishment Dispatch | Discord Webhooks, LiteBans, AdvancedBan, Console |
What You Get
Everything included with your Crux license out of the box.
✓ 41+ Detection Modules (Combat, Movement, World & Packet)
✓ Async Packet & Physics Analysis
✓ Folia Multi-Threading Support
✓ Geyser / Floodgate Compatibility
✓ Instant Discord Webhook Alerts
✓ In-Game GUI Configuration
✓ Real-Time Configuration Reload
✓ Regular Detection Updates & Patches
✓ Dedicated Discord Support
Full Exploit Mitigation Coverage
Inspect all protected vectors below.
Spoiler: Combat Modules (Click to expand)
Spoiler: Movement Modules (Click to expand)
Spoiler: World & Packet Modules (Click to expand)
Developer & Staff Friendly
Native webhooks, automated punisher profiles, and live config reload.
YAML:
Code:
# Built-in Automatic Detection for LiteBans, AdvancedBan, or Vanilla
punishment:
provider: AUTO
actions:
webhook:
type: WEBHOOK
message: "🔷 **{player}** failed `{check}` (VL: {vl}) • Ping: {ping}ms"
TEST IT YOURSELF
Don't take our word for it. Join with your testing clients and see Crux in action.
Server IP:
play.crux-ac.comJava + Bedrock • 24/7 Live Test Server
Try bypassing: KillAura • AimAssist • Scaffold • Reach • Velocity • Flight & Speed
READY TO TEST CRUX?
Try the live server. Inspect the detections. Verify the performance.
[ JOIN THE DISCORD ]