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NULLED MC PLUGIN Iris - Dimension Engine
3.9.2-1.20.1-1.21.11
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We strongly suggest you upgrade the overworld pack for 2.1
Update Guide
Overworld patch notes
Enhanced the biomes (Frozen, temperate, hot, mesa, mountain, mushroom, savannah, Swamp, Tropical and Tundra)
A FluidHeight Dimension height and Logical Height are all configurable now for this dimension
Added better portals
Restructured ALL Json files for a readable Order
Enhanced caves (Larger, more, and more aggressive. like swiss cheese)
Switched a few generators to Nowhere from Iris
no flying objects anymore
tweaked Loot
Patch notes
Custom Dim info now available on Splash Startup
Fast Min Height Fixed
Saving jigsaw pieces will only write properties changed
Dust of Revealing Works now
Stilting Works with Expanded Height (And Underwater when toggled)
HotReload for Datapacks Fixed
Fixed Missing Description Spam
Oraxen and Itemsadder Blocks and Items are now Usable in Iris (IA is Experimental)
Increased MAX height to 2032
Created External Block Registry
Fixed isues with Jigsaw editing
API additions (reflective)
General cleanup
Readded Oraxen Support
Added loads of Mantle hooks for reflection / external plugin interactions
Refined the above
Fixed iris not generating beyond the 256 (now is world dependent)
Fixed objects pasted not correctly showing up
Dropped oraxen support on our end (api serving issues & has not been working as intended) will revisit in the future
Updated Gradle dependencies
Attempted fix for Mythic Mobs api, Again...
reduced the number of flying objects by 100%, hopefully
Updated PAPI Support
Temp Disabled Oraxen Support (until fix)
Temp Disabled Ascync Tp (until fix)
updated NMS (Colors and binds etc...)
Fixed my registry oopsie
removed Debug Prints
/iris Height works now
Colors Fixed
Started working on Custom Height (Experimental)
Made fluid height a static value
Added Custom-NBT data for: #351
Studio Trim is not working and scary dangerous (Added then removed)
Added the end and newhorizons to the listing
Removed Unused references (unused in studio): ShoreRatio, BiomeImplosion, RiverStyle, RiverChance, lakes, rivers, lakeRarity, riverRarity, and RiverThickness
Bandaid Fix for particles
Bandaid Verbose for DimHeight (perm fix if we end up using getDimHeight())
Made IrisEffect dependent on world's minimum height.
Fixed issues with marker-spawned entities spawning too high or too low
Cartographers shouldnt spam / crash the server
Vision Gui will now close when studio closes
Fixed several commands that use context
Iris commands will now use "default" as the default iris world type, which now uses the config.json's default world type instead of assuming "overworld"
Fixed several issues with generation
Removed headless generation, it is no longer a fast option for 1.18+ as the biome palettes dramatically slow down region filling speeds. At this point either using the iris pregenerator or something like chunky will both run at roughly the same speed.