Limit Entities
The purpose of this plugin is to restrict the entities that players can build. You can limit any entity based on its prefab. To get the full list of supported prefabs, use the limitentities.list console command. There are three types of limits available: global, building, and radius. For building...
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About Limit Entities
The purpose of this plugin is to restrict the entities that players can build. You can limit any entity based on its prefab. To get the full list of supported prefabs, use the limitentities.list console command.
There are three types of limits available: global, building, and radius. For building limit checks, if a cupboard is placed, the limits of the cupboard owner will apply. If no cupboard is present, the restrictions of the first block's owner will be used. When you run the plugin for the first time, no players will be restricted. To apply limits, you must assign one or more permissions from your config file to a player or group. The plugin also tracks permission changes, so you won't need to restart it after granting a player new permissions or adding them to a VIP group, for example. This plugin is designed to be efficient and performant, even on heavily loaded servers.
The plugin now supports Entity Groups, and group names are translatable. All newly created groups are automatically added to the language files when the plugin loads. You can create as many groups as you like or remove them entirely. Just keep in mind that if you add an entity to a group, you cannot also add it to Limits Entities — you must use the Group name instead.
Extended Power Lights (Deluxe Christmas Lights) support has been added: a new group of limits is now included in the config. The default values are set to -1, meaning no limits. Adjust them according to your needs.
Radius Limits allow you to restrict the number of specific entities within a certain radius. This feature is designed for static deployable entities (like turrets or lights) and helps prevent spam placement in concentrated areas.
ZoneManager integration (may affect performance): IncludeMode means, limits apply only inside the specified zones, if IncludeMode = false, limits apply only outside those zones.