Multiplayer Shooter System

UNREAL ASSET Multiplayer Shooter System v5.6

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Description​

Professional Replicated Shooter Framework​

  • Professional multiplayer shooter system based on Components (BPC). Implements weapon logic, ballistics and replication on any actor (Character, AI, or Vehicle) in seconds. Clean, modular and Server-Authoritative code.


⚠️ VERSION SUPPORT

  • MSS V2.0: Supported on Unreal Engine 5.1+.
  • MSS v1.0 (Legacy): Supported on Unreal Engine 5.0.


🎬



🤝

  • Join our 🔗 DISCORD to get free support and stay informed about the latest news regarding our products.
  • We also provide detailed 🔗 DOCUMENTATION to help you understand all the features of the system.


⭐

  • Your review drives the project!
  • 🎁 BONUS: If you leave a review and verify it on our 🔗 DISCORD, you will get access to private channels with exclusive images, videos and demos regarding development and future updates.


🧩

  • Complete your gameplay with the 🔗 MULTIPLAYER HEALTH SYSTEM (MHS). A universal Health, Shield, and Survival (Revive/Downed) system that is totally autonomous. Includes an independent HUD and native replication.


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🚀 Features

  • Fully Replicated: Secure and optimized Server-Authoritative architecture.
  • Multiplayer Locomotion System (MLS): Fluid locomotion integrated with shooting.
  • Versatile Firing System: Multiple modes (Auto, Semi, Burst, Continuous).
  • Holster System: Dynamic visualization of weapons on the body.
  • Physical Reload System: Drop Mag logic with simulated physical magazines.
  • Object Throwing: Mechanics for grenades and throwable objects.
  • Collision Detection: Predictive system to prevent the weapon from clipping through walls.
  • Dynamic Crosshair: Reticle reactive to spread, movement and firing.
  • Modular Weapons: Flexible and highly customizable architecture.
  • Heavy Support: Native logic for Vehicles and Turrets (Heavy Weapons).
  • Great Customization: Total adjustment of properties, sounds and materials.
  • BPC Architecture: Clean integration via Components.
  • Modern Inputs: Native support for Enhanced Input.
  • Full Gamepad Support: Gameplay and UI 100% compatible with Gamepad.


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⚙️

  • Plugins: Enhanced Input, Motion Warping and Common UI.
  • Configuration: Collision channels (Projectile and Laser) and anchor Tags (all detailed step-by-step in the 🔗 DOCUMENTATION).
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