Spawn Everything - Spawn all entity, Bases, Item, Deploy Nature, loot, Pickup Entity, Pickup Vehicle

VAULT+ RUST PLUGIN Spawn Everything - Spawn all entity, Bases, Item, Deploy Nature, loot, Pickup Entity, Pickup Vehicle 1.5.5

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About Spawn Everything - Spawn all entity, Bases, Item, Deploy Nature, loot, Pickup Entity, Pickup Vehicles​


Spawn Everything - Spawn Vehicle, Karuza Vehicle, Deployables, Bases, Item, Recycler, Crates, Custom entity, Execute Commands, Loots, Pickup Entity, Pickup Vehicles, Deploy Nature, Instant Airdrop, and much more...​

Spawn Everything - Spawn all entity, Bases, Item, loot, Pickup Entity, Pickup Vehicles, Deploy Nature, Instant Airdrop, allows you to spawn any entity or execute commands, all by using an item, pickup entity or vehicles, and much more.

It is already configured to generate vehicles by default, including custom vehicles from Karuza, Naval Deep Sea entity, Crates, Locked Crate, Deployables, Casino items and much more.
Through the configuration you can add other entities that can be generated,
just enter a prefab name, or a command if you do not have a prefab name, and set the skin of the item that will be used.

It also allows you to limit the spawn, for example if you do not have building permits, avoid spawning in water or allow it only in water,
also being able to choose the minimum depth of the water, allow or not spawn inside buildings, monuments and more.

It is also possible to pick up the generated entity/vehicles, using the hammer.

You can add items to the in-game shop, loot, or wherever you want.

Spawn Bases using copy paste or other plugin.

You can also Deploy Nature and enable instant airdrop.

Ability to enable the cleanup system, to automatically delete deployed entities that are no longer used.



Compatible with Oxide/Umod and Carbon.



ALL AVAILABLE ENTITIES
Here you can find a file with all the entities currently available and the various information on the item to create to spawn the entity

ALL AVAILABLE ENTITIES



PLAYLIST - VIDEO EXAMPLE

Below you can see an example video on how to use the plugin.






SOME EXAMPLES OF USE:

Some examples of how the plugin works and the entities that can be spawned by default.

  • Vehicle Spawn
  • Spawn Custom Vehicles by Karuza
  • Pickup Entity
  • Pickup Vehicle
  • Pickup Karuza Vehicle
  • Spawn Recycler
  • Deploy Nature
  • Ability to enable instant airdrop.
  • Spawn NPC vehicles, such as Bradley, Patrol helicopter, CH47 (Chinook 47)
  • Spawn loot boxes, such as the: Locked Crate, Oil Rig Locked Crate, Bradley APC Crate, Patrol Helicopter Crate, Elite Tier Crate, Elite Tier Crate - Underwater Labs.
  • Crater for mines, to place mines where you want. Survey Crater - For Mining Quarry, Survey Crater Oil - For Pump Jack.
  • Spawn Bases using copy paste or other plugin
  • Spawn Casino entities
  • Spawn custom entities
  • And much more


PERMISSIONS:

  • spawneverything.admin -- Allows the use of commands reserved for admins, such as giving items for entity spawning to players.
  • spawneverything.fuel.unlimited -- If the entity to be spawned is a vehicle, the vehicle will not need fuel to run. The same can be achieved via the configuration file, for each individual entity.
  • spawneverything.nodamage.enabled -- Spawned entities will not take damage if the player has this permission.
  • spawneverything.nodamage.allow_decay_damage -- Entities for which damage protection has been activated will continue to take damage from decay.
  • spawneverything.spawn.not_enabled -- Allows you to spawn entities that have not been enabled in the configuration file.
  • spawneverything.spawn.bypass_building_privilege -- Allows you to spawn entities even if you don't have building permissions, for entities that require building permissions to spawn.
  • spawneverything.spawn.bypass_tc -- Allows entities to be spawned, for entities that cannot be spawned near any Tool Cupboard (TC).
  • spawneverything.spawn.bypass_monument -- Allows entities to be spawned in monuments, for entities that cannot be spawned in monuments.
  • spawneverything.spawn.bypass_road_rails -- Allows entities to be spawned to the road/rails, for entities that cannot be spawned to the road/rails.
  • spawneverything.spawn.bypass_only_outside -- Allows entities to spawn inside buildings, for entities that cannot be spawned inside buildings.
  • spawneverything.spawn.bypass_water -- Allows entities to spawn in water, for entities that cannot be spawned in water.
  • spawneverything.spawn.bypass_respawn_conditions -- Allows you to bypass condition checking for respawned entities after they have been picked up. Picked up entities will always be respawned in the max condition.


COMMANDS FOR PLAYERS

Commands can be typed in chat (by putting the / character in front of the command), or from console.

  1. <span><strong>/se pickup</strong></span> -- Command to pick up entities, without the hammer.


COMMANDS FOR ADMIN

Commands can be typed in chat (by putting the / character in front of the command), from console or Rcon.

To use these commands you must have the role: spawneverything.admin

  1. <span><strong>/se &lt;skinID&gt; &lt;quantity&gt;</strong></span> -- Allows you to give the item to spawn the entity, to yourself. You need to pass these parameters:
    1. skinID of the configured entity
    2. The quantity of items.
  2. <span><strong>/se &lt;skinID&gt; &lt;quantity&gt; &lt;steamID&gt;</strong></span> -- Allows you to give the item to spawn the entity, to a player. You need to pass these parameters:
    1. skinID of the configured entity
    2. The quantity of items.
    3. The SteamID of the player to give the items to
Commands can be added or modified in the configuration file: /oxide/config/SpawnEverything.json



ENTITY PICK UP

You can collect the generated entity using the hammer.
By collecting the entity, you will be given back the item for the entity's spawn.

To collect the entity you need to hold down the SHIFT key and hit the entity with the hammer.
You can only collect entities that have been enabled for collection in the configuration file.

Depending on the configurations/roles, the picked up entities can be respawned to the conditions they were in when they were picked up or to the maximum conditions.



INSTANT AIRDROP

In the plugin configuration, you can enable instant airdrop.



USE VIA SHOP, LOOT. VENDING MACHINE

The plugin can use any item for entity spawning.
You need to generate an item with a certain skin id, to get the item that allows the entity to spawn.

The name of the item to use and the skin id are present in the configuration file:

  • Item name (That will be used to spawn the entity. Default grenade.flashbang)
  • SkinID
You can add these items to the in-game Shop, to the loot, in the Vending Machine or wherever you want, very easily.

For example, this item spawns a minicopter:

Item
: grenade.flashbang | SkinID: 3366887420

or

ItemID: -936921910 | SkinID: 3366887420
Author
Just4Free
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