Version 1.5.2 | Updated March 6, 2026
- Updated Non critical just change AdminDebug = false (In my last min rush last night testing new deployables forgot to set it back to false so you would be getting log messages for people trying to place stuff)
Version 1.5.1 | Updated March 5, 2026
- Added Config Block Tugboats From Deepsea
- Updated For March Force Wipe *DONT UPDATE BEFORE*
- Updated NOTE: IO can now be placed natively on tugboats. So you can disable "Power Electrical When Engine Running" to save a bit of server resources.
Version 1.5.0 | Updated February 5, 2026
- Updated !!!!!For Naval Update DO NOT UPDATE BEFORE!!!!!
- Fixed Improve junkpile detection on autonav
- Added Support for Cannons on tugboats. It needs to be added to white list. Then you can mount a cannon with /tugcannon or hold croutch and hit it with a hammer.
- Added Tug Tow Mode, Enabled in Config [Boat Setting] Add Tow Winch. Then use chat command /tugtow to attach to attach to boat. Or hit the anchor while crouching with a hammer. Other configs [Boat Setting] Tow At Half Tick Speed [Boat Setting] Tow Connection Radius [Boat Setting] Tow Connection Max Height [Boat Setting] Tow Connection Max Angle [Boat Setting] Tow Connection Max Collisions [Boat Setting] Tow Connection Collision Cooldown
- Added Allow latched minicopters to move into deepsea. Enabled by default config is [Boat Setting] Allow Latched Minicopters Into DeepSea
- Added Apply all other fixes that have been waiting 2 months for the naval update.