UltimateLocker - Lock Everything, Auto Lock & Auto Closing

NULLED RUST PLUGIN UltimateLocker - Lock Everything, Auto Lock & Auto Closing 2.0.0

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About UltimateLocker - Lock Everything, Auto Lock & Auto Closing​


UltimateLocker - Lock Everything, Auto Lock & Auto Closing​

UltimateLocker - Lock Everything, Auto Lock & Auto Closing, allows you to place Code Locks/Key Lock on Vehicles, Furnaces, Weapon Racks, Turrets, Mining Quarry, Pump Jack, Motorbike, Motorbike With Sidecar, Pedal Bike, Pedal Trike, Deployable Items, Naval Deep Sea, Drawing / Signs and much more.
Support for: Storage Box Pack DLC (https://rust.facepunch.com/news/shipshape#StorageBoxPackDLC)


Plus you can decide whether to automatically position the code locks, with many configurations and share locks with your clan/team members.
You can also enable automatic closing by positioning door closers automatically or manually, change the closing delay time and decide on which entities to enable it.
Place Code Lock wherever you want, Auto Lock and Auto Closing with a single plugin, 3 plugin in 1.

You can decide which entities to enable Code Lock on or Door Closer.

Block any entity you want, including electrical, industrial, crafting, research, farming, etc.

It has commands for administrators to lock, unlock and remove Code Locks/Key Lock.

Include support for new CodeLock: Flight Control Codelock and option to automatically use the Flight Control Codelock skin.



IMPORTANT: Added the ability to also place Key Locks, in addition to Code Locks.

Place Code Lock/Key Lock wherever you want with a single plugin:

  1. Vehicle Locks
  2. Motorbike, Motorbike With Sidecar, Pedal Bike, Pedal Trike
  3. Naval Deep Sea
  4. Storage Box Pack DLC (https://rust.facepunch.com/news/shipshape#StorageBoxPackDLC)
  5. Drawing / Signs
  6. Rust item lock
  7. Windows Lock
  8. Automatic lock closing when dismount of the vehicle
  9. Code Lock support for Medieval entities: Mounted Ballista, Battering Ram, Catapult, Siege Tower, Ballista
  10. Medieval entities block usage: opening/closing doors, reloading/firing ammo, mounting, driving, pushing, pulling, etc...
  11. Furnaces, Refineries, and more
  12. Weapon Rack Lock
  13. Block any entity you want, including electrical, industrial, crafting, research, farming, etc.
  14. Farming Lock
  15. Electricity Lock / Electrical Lock
  16. Industrial Lock
  17. Construction Lock
  18. Mining Quarry, Pump Jack
  19. Items Lock
  20. Trap Lock
  21. Turrets Lock
  22. Misc Lock
  23. Fun Lock
  24. Deployable Lock
  25. And so on...
EXAMPLES OF OPERATION/USE:

Some examples of how the plugin works when there is a Code Lock/Key Lock to which you do not have access:

  • Usage block/loot furnaces, refineries, electric furnaces, water dispensers, industrial conveyor, industrial crafter, car lift, elevator, small generator, metal shop front, dropbox, mail box, vending machine, etc...
  • Usage block: workbench, research table, repair table, computer station, mixing table, etc...
  • Device Identifier: If the Auto Turrets, CCTV Camera, PTZ CCTV Camera, etc..., are locked with Code Lock/Key Lock, you cannot access them remotely if you do not have access to Code lock/Key Lock, even if you know the identification number.
  • Block use and loot of vehicles, including horses
  • Block use and loot of vehicles, including Motorbike, Motorbike With Sidecar, Pedal Bike, Pedal Trike.
  • Automatic lock closing when dismount of the vehicle
  • Code Lock support for Medieval entities: Mounted Ballista, Battering Ram, Catapult, Siege Tower, Ballista
  • Medieval entities block usage: opening/closing doors, reloading/firing ammo, mounting, driving, pushing, pulling, etc...
  • Block use and loot of: Mining Quarry, Pump Jack.
  • Auto Turret authorization lock, rotation, attack mode, remote control, lock to change identification ID.
  • Locking loot and usafe of SAM Site.
  • Lock to change camera identification ID and remote control.
  • Block personal Quarry Mining usage and loot
  • FARM: fertilizer container block, sowing block, harvesting/cutting plants and clone, or harvesting dead plants, composter lock, Beehive lock, Chicken Coop lock, Cooking Workbench lock, Planter Box lock, etc...
  • Weapon rack: weapons storage and collection block, weapon reloading, weapon exchange.
  • Blocking the insertion and removal of electrical cables and pipes from the various components.
  • Blocking the use of electrical components: switching on/off switches, switches, buttons, changing timer duration and much more...
  • Blocking use and frequency change of transceiver components, RF Broadcaster, RF Receiver.
  • Blocking the use of some entertainment objects such as the piano, drums, boom box, arcade games, etc...
  • Block fun objects such as Strobe Light, Laser Light, Sound Light, Neon Sign, etc...
  • And much more, with new items that will be added in future releases or at your suggestion via a request for support or comment
AUTO LOCK:

The plugin integrates an automatic positioning system for Code Lock or Key Lock.
Using the /autolock or /codelock command the player can manage all the settings:

  • Sharing locks with clan/team members.
  • Create a code lock pin and/or update all your codelock pins with 1 click.
  • Create a Guest pin for your Code Lock and/or update all Guest pins of your code locks with 1 click.
  • Enable the ability to use Key Locks, if you do not have Code Locks in your inventory.
  • Streamer mode: to hide the display of the Code Lock pin on the screen.
  • In addition, there will be many other options that can be enabled/disabled. These options will be available based on how the plugin has been configured.
    For example: has the ability to place the code lock on the furnaces been enabled? Then there will be the option to enable and/or disable the automatic positioning of the locks on the furnaces. And so on for all the other configurations.
  • And many other new features and features that will arrive with the next plugin updates.
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AUTO CLOSING (DOOR CLOSER):

The plugin integrates a system for automatic closing, of various entities.
The player can change the settings through a simple and intuitive interface and apply these settings automatically or manually.
Using the /autolock or /codelock command and by pressing the button "Auto Closing Settings" the player can manage all the settings:

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