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/u/phil_duck
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I self hosted a modded Minecraft server but managing it all in the terminal was a real hassle, especially adding and removing mods was a pain. Then i started looking for selfhosted panels but none of them were what i was looking for so i decided to make my own.
Together with a friend who had the same issue we started building Fabricator. The main thing we wanted was Modrinth search built in so you can find and install mods easily.
Demo video:
Features we have right now:
It started as a side project and got a bit out of hand. We are still working on it and are curious if this solves a problem others have had, or if there’s something obvious we’re missing.
Install and docs: https://fabricator.site
Source code: https://github.com/philderks/Fabricator
submitted by /u/phil_duck
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Together with a friend who had the same issue we started building Fabricator. The main thing we wanted was Modrinth search built in so you can find and install mods easily.
Demo video:
Features we have right now:
- Create and manage Fabric, Quilt, NeoForge, Forge and Vanilla servers
- Search Modrinth and install mods directly from the UI
- Console with logs
- Player management (whitelist, ops, bans)
- Backup scheduling
- playit.gg integration (if you can't port forward)
It started as a side project and got a bit out of hand. We are still working on it and are curious if this solves a problem others have had, or if there’s something obvious we’re missing.
Install and docs: https://fabricator.site
Source code: https://github.com/philderks/Fabricator
submitted by /u/phil_duck
[link] [comments]
Continue reading...