U
/u/_smaz
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I have been trying to setup a vanilla minecraft server that my friends can join and play without them having to be on my own home internet. I can easily get a LAN server working but that is about it.
I've tried port forwarding on the default minecraft port 25565 and I have also tried to setup duckdns. I'm pretty sure I setup duckdns correctly. I've been using [canyouseeme.org](http://canyouseeme.org) and each time it says the connection timed out. I'm not using docker or anything, I am just running the server.jar file.
My questions are:
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I've tried port forwarding on the default minecraft port 25565 and I have also tried to setup duckdns. I'm pretty sure I setup duckdns correctly. I've been using [canyouseeme.org](http://canyouseeme.org) and each time it says the connection timed out. I'm not using docker or anything, I am just running the server.jar file.
My questions are:
How do I truly see if duckdns is actually working?
Is there a certain way I have to start the server knowing using the duckdns domain?
Will I still be able to play on the server on my own network or will there be issues with hairpinning?
If someone has setup a MC server this way, could you please tell me how you did?
The server is an old gaming pc running Debian 13 headless. If you couldn't tell, I am very new to this type of stuff so please bear with me.
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