Convoy 2.9.6 FIX

DISCUSSION Convoy 2.9.6 FIX 2.9.6

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DDSHORTS submitted a new resource:

Convoy 2.9.6 FIX - Rust update compatibility fix — 04.06.2026

Rust update compatibility fix — 04.06.2026

This is a compatibility fix for the plugin after the Rust update released on June 4, 2026.
It resolves compilation errors caused by recent Rust/Oxide API changes, mainly related to Facepunch.StringView, console command arguments, renamed/changed Unity/Rust types, and obsolete references.

No gameplay changes were intended — this update is only to restore plugin compatibility.

Read more about this resource...
 
Doesn't work


Failed to call hook 'OnServerInitialized' on plugin 'Convoy v2.9.6' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.Convoy+LootController.GetAllLootTables () [0x00015] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy+PrefabController.CachePrefabs () [0x00000] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy.OnServerInitialized () [0x0003b] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00255] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
 
Doesn't work


Failed to call hook 'OnServerInitialized' on plugin 'Convoy v2.9.6' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.Convoy+LootController.GetAllLootTables () [0x00015] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy+PrefabController.CachePrefabs () [0x00000] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy.OnServerInitialized () [0x0003b] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00255] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
Looks like the issue is related to the Convoy loot tables/config/data files. The plugin crashes while trying to load loot tables on server initialization.

Please try to reset or replace the Convoy config and data files with fresh ones, or make sure all required loot table files are installed and named correctly. It works on my server, so most likely something is missing or broken in your config/data.
 
Doesn't work


Failed to call hook 'OnServerInitialized' on plugin 'Convoy v2.9.6' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.Convoy+LootController.GetAllLootTables () [0x00015] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy+PrefabController.CachePrefabs () [0x00000] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy.OnServerInitialized () [0x0003b] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00255] in <fb3201ddd1eb45eba7ff3075020611fd>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
I can give you the config and data files, but I only have them for the Russian version of the plugin.
 
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