Custom Economy Decision (Forge 1.20.1)

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/u/Civil_Row2185

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I was making a custom economy for my smp but I've hit a major wall with it and I started wondering which would be better:

  1. A custom adapting prices economy but the plugin style shop mod for it doesn't have a selling feature and can't handle decimal money amounts so I would have to spend weeks getting kubejs to play nice with it OR
  2. A basic flat price economy managed by npcs who you can talk to to buy from which would only take around 2 days to do

Here's the style of the economy:


  1. Player gets bank card tied to them or a group (for joint/clan accounts)


  2. Player can get coins from quests, player shops and the adminshop


  3. Coins can be inputted into a bank card of your choice (to have differentiation between personal and group accounts)


  4. Bank cards are basically compact ways to carry money around so its an option to input coins into them


  5. You can do /bal on a card to tell you how much money it currently has in it

I really can't choose, thanks in advance!

submitted by /u/Civil_Row2185
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