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/u/SchoolOfWizardryMC
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| | I’ve recently started a new Minecraft project and decided to take a strictly build-first approach before touching mechanics or plugins. The current focus is defining a cohesive visual style and world scale early, rather than rushing features. I’m curious how others here balance early-worldbuilding with later gameplay systems, especially for themed servers. Would appreciate any insight or lessons learned from similar projects! https://preview.redd.it/ywnssuxyt4e...bp&s=fb293851cdf39f22fe0d1a346b17a4e321c4f575 https://preview.redd.it/ldmar2yyt4e...bp&s=e8a1e06b38ad42ea45dc678610633b02635e2001 https://preview.redd.it/knyjwuxyt4e...bp&s=b4ec1130435662457c36809f819115c670bc7496 submitted by /u/SchoolOfWizardryMC [link] [comments] |
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