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/u/SwagJv
Guest
Hi everyone,
This is my first time hosting/administering a Minecraft server for friends.
I’m running a Java 1.20.1 Fabric server (BisectHosting). I modified some values from certain mods by editing their config files located in
The problem is that EMI (and other in-game info mods) seem to display item stats based on the client-side config, not the server-side values. So even though the server uses the buffed stats correctly, EMI still shows the old/default client values.
What I want is for EMI to display the actual server values, so players see the correct item stats.
Is this expected behavior with EMI/config-based mods?
Is there a way to sync these values from server to client, or force EMI to read server data instead of client config?
Any help or explanation would be appreciated
submitted by /u/SwagJv
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This is my first time hosting/administering a Minecraft server for friends.
I’m running a Java 1.20.1 Fabric server (BisectHosting). I modified some values from certain mods by editing their config files located in
config/<mod_folder>/ (mostly .json5 files). Specifically, I buffed the damage of some items because they were too weak and felt pointless to use otherwise.The problem is that EMI (and other in-game info mods) seem to display item stats based on the client-side config, not the server-side values. So even though the server uses the buffed stats correctly, EMI still shows the old/default client values.
What I want is for EMI to display the actual server values, so players see the correct item stats.
Is this expected behavior with EMI/config-based mods?
Is there a way to sync these values from server to client, or force EMI to read server data instead of client config?
Any help or explanation would be appreciated
submitted by /u/SwagJv
[link] [comments]
Continue reading...