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/u/Status_Ask415
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I’m looking for experienced admin / design feedback on a project called Holmcraft Studios.
This is not a recruitment post. I know direct recruiting is not allowed here, so I’m specifically asking for critique on structure and viability.
Project goal:
A modded medieval Minecraft world focused on society, atmosphere, consequence, discovery, and player-shaped institutions rather than standard MMO progression or command-heavy mechanics.
Current challenge:
I want to build something immersive and socially grounded without relying too much on claim plugins, menu systems, or artificial progression.
What I’d like feedback on:
Current core roles I’m recruiting elsewhere:
- Systems Designer
- Builder / Environment Designer
- Worldbuilder / Lore Designer
- Modpack Developer / Technical Developer
If you’ve built or managed something with a strong design vision before, I’d really value blunt feedback.
submitted by /u/Status_Ask415
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This is not a recruitment post. I know direct recruiting is not allowed here, so I’m specifically asking for critique on structure and viability.
Project goal:
A modded medieval Minecraft world focused on society, atmosphere, consequence, discovery, and player-shaped institutions rather than standard MMO progression or command-heavy mechanics.
Current challenge:
I want to build something immersive and socially grounded without relying too much on claim plugins, menu systems, or artificial progression.
What I’d like feedback on:
What technical stack would you recommend for a modded server like this early on?
How small should the initial contributor team be?
What are the biggest failure points in projects that try to do “immersive living world” design in Minecraft?
How would you protect early builds and player effort without betraying the low-command / low-claim philosophy?
What should absolutely be prototyped first before investing heavily?
Current core roles I’m recruiting elsewhere:
- Systems Designer
- Builder / Environment Designer
- Worldbuilder / Lore Designer
- Modpack Developer / Technical Developer
If you’ve built or managed something with a strong design vision before, I’d really value blunt feedback.
submitted by /u/Status_Ask415
[link] [comments]
Continue reading...