U
/u/lepsem
Guest
THIS IS NOT A TPS ISSUE
For clarification, he's using Fedora (something something Linux). We've whitelisted the ports and run ping tests/traceroutes; they're pristine. We live literally ten minutes away from each other.
The server is modded, but the issue also occurs 1:1 in a vanilla world. We think that it's Comcast rate-limiting the Minecraft port, as the server ran fine for like, ten minutes after my friend reset the router (thus also eliminating an improper Fedora config).
Are there any viable alternatives? The server is 20 players and is somewhat modded, with a lot of the mods being QoL and client-side particle effects. The only real content mod is Create and Aeronautics (but again, mods are not the problem, as the issue occurs 1:1 in vanilla)
So, the issue is likely Comcast.
I proposed the Oracle free tier for server hosting, but I'm also open to look at things like the playit.gg free tier.
submitted by /u/lepsem
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For clarification, he's using Fedora (something something Linux). We've whitelisted the ports and run ping tests/traceroutes; they're pristine. We live literally ten minutes away from each other.
The server is modded, but the issue also occurs 1:1 in a vanilla world. We think that it's Comcast rate-limiting the Minecraft port, as the server ran fine for like, ten minutes after my friend reset the router (thus also eliminating an improper Fedora config).
Are there any viable alternatives? The server is 20 players and is somewhat modded, with a lot of the mods being QoL and client-side particle effects. The only real content mod is Create and Aeronautics (but again, mods are not the problem, as the issue occurs 1:1 in vanilla)
So, the issue is likely Comcast.
I proposed the Oracle free tier for server hosting, but I'm also open to look at things like the playit.gg free tier.
submitted by /u/lepsem
[link] [comments]
Continue reading...