U
/u/Spleiter75
Guest
Hey ,
I'm trying to display the correct LuckPerms prefix for each individual player in various contexts on my server, but I keep running into the same core problem.
The problem is `%luckperms_prefix%` always returns the prefix of the viewer not the prefix of the player being displayed. This causes issues in three specific cases:
I've looked into `%rel_luckperms_prefix%` but it turns out LuckPerms doesn't actually support relational placeholders.
What I want:
#1 [Admin] PlayerA
#2 [VIP] PlayerB
[Mod] PlayerC was slain by a Zombie
[Mod] PlayerC was slain by [Admin] PlayerA
[VIP] PlayerD just completed an achievement!
Is there a universal solution or recommended approach to correctly resolve a specific player's prefix in these contexts? Any plugin suggestions or workarounds are welcome!
Thanks in advance!
submitted by /u/Spleiter75
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I'm trying to display the correct LuckPerms prefix for each individual player in various contexts on my server, but I keep running into the same core problem.
The problem is `%luckperms_prefix%` always returns the prefix of the viewer not the prefix of the player being displayed. This causes issues in three specific cases:
Leaderboards Every entry in the hologram shows my own prefix instead of the prefix of the respective player.
Death Messages When a player dies, the death message shows the prefix of whoever is reading it, not the prefix of the player who actually died.
Achievements Same issue: broadcast messages show the wrong prefix.
I've looked into `%rel_luckperms_prefix%` but it turns out LuckPerms doesn't actually support relational placeholders.
What I want:
#1 [Admin] PlayerA
#2 [VIP] PlayerB
[Mod] PlayerC was slain by a Zombie
[Mod] PlayerC was slain by [Admin] PlayerA
[VIP] PlayerD just completed an achievement!
Is there a universal solution or recommended approach to correctly resolve a specific player's prefix in these contexts? Any plugin suggestions or workarounds are welcome!
Thanks in advance!
submitted by /u/Spleiter75
[link] [comments]
Continue reading...