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/u/Glittering_Match5180
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Doing some research before building. For those running seasonal servers (2–4 week Lifesteal seasons, seasonal survival, that kind of format):
How do you currently handle end of season — world reset, stats, economy, leaderboards? How long does it take you, and what has gone wrong before? Any horror stories of botched resets or lost data?
I'm a plugin dev prototyping something that handles the full season lifecycle: countdown (bossbar + PlaceholderAPI), one-click backup-first reset (worlds, stats, economy via Vault), frozen per-season leaderboards, a persistent hall of fame, and configurable carry-over between seasons
submitted by /u/Glittering_Match5180
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How do you currently handle end of season — world reset, stats, economy, leaderboards? How long does it take you, and what has gone wrong before? Any horror stories of botched resets or lost data?
I'm a plugin dev prototyping something that handles the full season lifecycle: countdown (bossbar + PlaceholderAPI), one-click backup-first reset (worlds, stats, economy via Vault), frozen per-season leaderboards, a persistent hall of fame, and configurable carry-over between seasons
submitted by /u/Glittering_Match5180
[link] [comments]
Continue reading...